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Maaya Jessop
Registered User
Join date: 23 Dec 2005
Posts: 22
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06-05-2006 11:20
An avatar's apparent shape can vary quite a bit, depending on settings and attachments, but what's an avatar's basic shape that's used to determine physics? I'm very curious because after working on vehicles for a while, it seems that avatars have the perfect bottom shape for a vehicle  So does anyone know? Is this an observer error?
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Fa nyak
>(O.o)<
Join date: 8 Oct 2004
Posts: 342
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06-05-2006 12:59
the appropriate LSL function call will return an avatars size as an elongated(tall) cube. a bounding box. also you can stand on their heads, so i'm gonna go with that.
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