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Plato Cochrane
Registered User
Join date: 25 Oct 2006
Posts: 234
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08-12-2007 14:33
Hi, I rezzed a pre-fab (copy, modify, no transfer) house on my parcel and made some minor changes to it. On a part of the house I didn't make *any* changes to, I am now falling through a portion of the deck when it is walked upon. This house doesn't cross sim boundaries--so that isn't it. This weird problem isn't happening on any other part of the deck or floors so I'm wondering what happened? The house is furnished and modified, so I would rather not delete it and rez a new copy to fix it. I guess I'm going to replace the section of deck that is a problem--however, I was just curious as to what I goofed up?
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
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08-12-2007 14:38
From: Plato Cochrane Hi, I rezzed a pre-fab (copy, modify, no transfer) house on my parcel and made some minor changes to it. On a part of the house I didn't make *any* changes to, I am now falling through a portion of the deck when it is walked upon. This house doesn't cross sim boundaries--so that isn't it. This weird problem isn't happening on any other part of the deck or floors so I'm wondering what happened? The house is furnished and modified, so I would rather not delete it and rez a new copy to fix it. I guess I'm going to replace the section of deck that is a problem--however, I was just curious as to what I goofed up? Unless you checked "Phantom" on the editor window in the "Object" tab, it's probably just a corrupted prim. If the house is copy-able (and you have sufficinet prims on your land), you can fix this easy and quick: Select the object in question for editing. Hold down the SHIFT key while dragging the object upward. This makes a copy of the item. The copy will be where the original was when you first selected it. Delete the original. All should be well witht he copy.
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Plato Cochrane
Registered User
Join date: 25 Oct 2006
Posts: 234
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08-12-2007 15:08
Thank you so much Jillian! I will try that. 
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