From: Jenn Yoshikawa
.: Sculted Prim Tools :.
Uh, that would be sculpted prims, with a P in the middle, not "sculted" prims. I wouldn't usually harp on a simple typo, but since you repeated the same mistake three times, and did not once spell it correctly, I have to assume you actually thought "sculted" was right. It's not.
I realize it's misspelled in the sticky at the top of this forum, so maybe that's where you got it from. I can promise you it's supposed to say "sculpted". There's no such word as "sculted".
From: Jenn Yoshikawa
Some of you may know of this from other 3d worlds. But linden labs needs to sit down like ever other 3d world has and make a game pack for gmax. Yes after talking to a few people gmax can do 3ds to sculted.
Gmax? You've got to be kidding. That thing was discontinued ages ago. It's been what, 3 years since it was last in development? And even then it was kind of a joke.
What other virtual worlds do you believe have ever utilized Gmax in any way? I'm not aware of a single one that has. Sure, a bunch of games made use of it back in the day, so players could do mods and stuff, but I've never seen a virtual world touch it.
In any case, I can't imagine how a "game pack" could be made for SL. SL isn't even a game, for one thing.
From: Jenn Yoshikawa
2nd thing! I love sculted prims, But after chating with a few people there finding like me some people who make them do not take into count of the poly counts. I think sl needs a submit center for them. Just to check the poly counts on them. Some of you may go crazy over this idea. But there are some I have seen and I had to trash. When I rezed them omg the lag on them was killer on my.
A couple things here. First, as others have mentioned, all sculpties have the same poly count, 2048. Lack of checking doesn't change that. A sculpty is what it is, period. Things may change in the future, but as of now, no sculpty can have any more or less polygons in it than any other.
Second, a submission center? Really? Wow. That idea is so flawed in so many ways. Not only would it completely destroy what SL is all about, but whom do you propose should staff it? With thousands upon thousands of people creating countless new assets every minute of every day, how could it be even remotely feasible for any company ever to have enough people to monitor each item, and then decide if it's acceptable or not? It's absolutely impossible.
Besides, would you really want to have to wait for approval before you could add your stuff to the world? I certainly wouldn't. I can't imagine anyone else would either.