Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Root Prim Becoming Phantom

Kimmer Soyer
Registered User
Join date: 19 Feb 2006
Posts: 93
09-28-2006 20:08
Root prim becoming phantom.

I've been making a house and when i was doing a walk though, the root prim, which is the floor, was not solid. It was there, textured and everything, but just not solid. I unlink everything and link it back up, and it's okay.

Then a few more minutes go by and then the root prim goes non solid again.


What's wrong?
Lazink Maeterlinck
Registered User
Join date: 8 Nov 2005
Posts: 332
09-28-2006 20:50
If you have nothing else phantom in the set, then it's a bug in SL. If you haven't linked it to any other phantom object, then I suggest recreating the prim again. That should fix it :)
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
09-28-2006 20:50
This is an old bug that's never been fixed. Prims just go bad sometimes. They do what they want, and then when you try to tell them what to do, they pretend to your face to do what you want, but as soon as you turn your back, they go back to doing what they want again.

The solution is simply to shift-drag the offending prim (or group of prims) to leave a new copy behind, and then delete the original. The new prim(s) should behave properly.
_____________________
.

Land now available for rent in Indigo. Low rates. Quiet, low-lag mainland sim with good neighbors. IM me in-world if you're interested.
BamBam Sachertorte
floral engineer
Join date: 12 Jul 2005
Posts: 228
09-28-2006 22:33
I have seen this with objects where the child prims move. I have an object that exhibits this bug very predictably. With the child prims in one position the root prim is solid. When they change to another position the root prim is phantom. As the child prims change position back and forth the root prim changes from solid to phantom and back.

Does your house have any doors that are linked to the rest of the house? A moving door prim might trigger this bug in your house. Which is not to say that any house with linked in door prims will do this. It's just that some objects have this problem and others don't.
Mia Winthorpe
Pirttihirmu
Join date: 2 Apr 2006
Posts: 128
09-29-2006 00:08
At one time, I had my whole house becoming phantom. One minute everything was fine, and the next I fell from the rooftop balcony all through the 2 floors to the ground, I could walk through walls etc... Wasn't much fun. At first I didn't know what the heck was going on, but yes, my home had turned to phantom somehow :eek:

This happened a few times, but then one of the updates actually fixed it!! And no, my doors weren't linked to the house.
_____________________
*~Mia~*

That which doesn't kill you, makes you stronger.
Eric Ortega
Registered User
Join date: 13 Sep 2006
Posts: 12
09-29-2006 00:09
yep encountered this myself a few days ago was one of the fun things i did when building my house. got the main outside done so hoisted hosue uotp the 200 mtrs i wanted it at then walked through and found a floor prim had turned itself into a phantom. had a bit of time to figure out what happened before i hit the ground.
other one ws even more fun i accidentally clicked the physical button. heap of fun rolling across SL in a run away house :D
Glory Takashi
You up for a DNA test?
Join date: 26 Feb 2006
Posts: 182
10-01-2006 00:54
This happens if you resize a linked prim as well and the delink shift copy toss the original and relink works for this to though it's a pain in the arse we shouldn't have to deal with.
_____________________
I speak my mind and make no appologies for my opinion.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
10-01-2006 08:26
This can also happen if two prims in the same plane with each other slightly overlap. If a round-off error makes a prim 'move' ever so slightly, so they overlap, then one becomes phantom. The drag copy trick is sometimes needed. But sometimes you can also fix it by ever so slightly adjusting the size of the offending prim.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Takuan Daikon
choppy choppy!
Join date: 22 Jun 2006
Posts: 305
10-01-2006 10:40
From: Eric Ortega
yep encountered this myself a few days ago was one of the fun things i did when building my house. got the main outside done so hoisted hosue uotp the 200 mtrs i wanted it at then walked through and found a floor prim had turned itself into a phantom. had a bit of time to figure out what happened before i hit the ground.
other one ws even more fun i accidentally clicked the physical button. heap of fun rolling across SL in a run away house :D


My first (or second?) day in SL, I was really busy building myself a skybox at 450m, and accidently clicked "wear". As I was falling from the sky with a hat as big as a house, I got an IM from somebody else who was apparently watching the fun, because he asked me if I was playing "ride the house".
Karl Herber
Registered User
Join date: 23 Jun 2006
Posts: 228
10-04-2006 01:38
I've encountered this with textures too. Wanting to change the texture of something, the prim would stay with the new texture for a while and then maybe 10 minutes later, or maybe the next time I logged on, the old texture was back again. I ended up getting so frustrated I deleted the offending prim and re-made it.
Romantics Rejected
More reject than romantic
Join date: 23 Aug 2006
Posts: 57
10-04-2006 03:08
Your prim has moulded. Or you have termites.
_____________________
There are 10 kinds of people in this world. Those who understand binary, and those who dont.

- DJ
- Host
- Artist
- Designer
- Clothes Designer
- Events Planner

Available, just PM me!