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import objects ? |
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krizzz Richardson
Registered User
Join date: 5 Jul 2006
Posts: 18
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07-05-2006 16:28
Is it possible to create models in maya and texture them and then upload them into SL ? For custom avatars and such ?
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Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
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07-05-2006 21:39
Is it possible to create models in maya and texture them and then upload them into SL ? For custom avatars and such ? Check out this thread. _____________________
Prim Composer for 3dsMax
-- complete offline builder for prims and sculpties in 3ds Max http://liferain.com/downloads/primcomposer/ Hierarchical Prim Archive (HPA) -- HPA is is a fully-documented, platform-independent specification for storing and transferring builds between Second Life-compatible platforms and tools. https://liferain.com/projects/hpa |
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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07-06-2006 07:49
Is it possible to create models in maya and texture them and then upload them into SL ? For custom avatars and such ? Nope. While there are some nice hacks that provide offline building of prims or static 3D model imports (several of which I wrote myself), this feature has never been added. _____________________
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