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import objects ?

krizzz Richardson
Registered User
Join date: 5 Jul 2006
Posts: 18
07-05-2006 16:28
Is it possible to create models in maya and texture them and then upload them into SL ? For custom avatars and such ?
Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
07-05-2006 21:39
From: krizzz Richardson
Is it possible to create models in maya and texture them and then upload them into SL ? For custom avatars and such ?


Check out this thread.
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Prim Composer for 3dsMax
-- complete offline builder for prims and sculpties in 3ds Max
http://liferain.com/downloads/primcomposer/

Hierarchical Prim Archive (HPA)
-- HPA is is a fully-documented, platform-independent specification for storing and transferring builds between Second Life-compatible platforms and tools.
https://liferain.com/projects/hpa
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
07-06-2006 07:49
From: krizzz Richardson
Is it possible to create models in maya and texture them and then upload them into SL ? For custom avatars and such ?

Nope. While there are some nice hacks that provide offline building of prims or static 3D model imports (several of which I wrote myself), this feature has never been added.
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