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Hmmm Placing a skybox?

Tiana Whitfield
Forever And A Day
Join date: 1 Apr 2007
Posts: 702
05-21-2007 04:19
Hey all..

Ok so if I wanted to take the skies to live and had managed to find the perfect skybox prefeb... how would I go about putting it up lol... would I build it on the ground first then take it up in edit? or would I place it in the sky to start with and if I do how do I ensure I am within my property lines? Sorry to seem thick and the answer is probably obvious.. lol.. just thought I would check :)

Thank you for reading.
Anti Antonelli
Deranged Toymaker
Join date: 25 Apr 2006
Posts: 1,091
05-21-2007 04:38
You can't rez or build things in mid-air without at least a prim to drop them on, so your best bet is to drop it on the ground within your property lines and edit it up. Another way if the ground is busy or something is to build a prim cube, sit on it, then edit it (and yourself) up where you want to be. Then you have something to drop your skybox on.

Couple things you may already know, but are worth pointing out just in case:

- Weird bad stuff happens to buildings above 768 meters, so don't go that high. Heck, keep it under 700 just to be safe.

- It's hard to fly above about 175 meters (and impossible above 275) unless you have a Flight Assist attachment of some kind. I'm a big fan of Argent Stonecutter's Flight Feather, open source and all of L$30 last I checked. Plenty of others too, just make sure you have one before you find you can't fly up to your new skybox :D

Hope that helps.
Markubis Brentano
Hi...YAH!!
Join date: 15 Apr 2006
Posts: 836
05-21-2007 04:50
Things I'd like to add if you do it the way Anti suggests

Turn on property lines so you can see where your land is. Make prim posts and place them in each corner of your land...just inside your boundary.
Then send these posts up to the height you want your skybox to be. Now you'll have border markings to look at while placing your skybox.

or you can rez the skybox on the ground inside of your borders and then change its Z height to where you want it in height.

toget to the skybox initially, rez a cube as Anti said, sit on it, and then chaneg its z height to the same as your skybox (or alittle higher)
Once you do this, set your home position.

You can also buy a teleprter if you'd like.

Omega makes a nice one
Tiana Whitfield
Forever And A Day
Join date: 1 Apr 2007
Posts: 702
05-21-2007 05:47
Thank you so much, that all really helps :)
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
05-21-2007 08:14
I build in the sky a lot... I like it up there.

What I do is I place a marker post at each corner of the parcel, and along the edges if it si large or oddly shaped. Eact one is a full-bright orange cylinder, 10 M high and 0.5 M in diameter. Then I send the marker posts to the altitude I want to buiuld at (say, 600 M), by editing the Z-height for each post. They go zipping up into the sky...

Then I make a cube prim, streach it to 3 M long, and sit on one end. I aim my camera at the prim, and edit the z-height of that prim to the same build height. *POOF!* I am up there with the marker posts.

Without standing, I rez another prim on the end of the one I am seated on. I expand that into a platform, and lower it so I can stand on that when I stand up.

Now I can stand on the platform and can rez prims or pre-made stuff on my floating platform. The marker posts show me where the edges of the parcel are, and the mini-map reminds me which way I am facing.

Have fun building in the sky!
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