Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Functionality of Prims-proposal

Trust Goodliffe
Registered User
Join date: 28 Dec 2005
Posts: 2
01-19-2006 15:01
Firstly I would like to apologize if this was already addressed.
Part 1.
I would like to propose an “ undo “ option while modifying prims and / or land. I recently started learning how to create objects and it would have been less time spent in the actual process due to human error not having the ability to undo a change in our virtual existence. I hope this is something that can be added to improve the functionality of our editing functions.
Part 2.
My second proposal is regarding deleting prims or taking objects back into inventory. At times the way the object is outlined is not always very clear. Would it be possible to include a message telling you the name of the object that you have selected for deletion and / or the object you are putting back into inventory? This would reduce mistakes when doing both and make game more user friendly – in my opinion of course. I hope others agree.


Please share your thoughts. Thank You.
Art Laxness
Registered User
Join date: 24 Sep 2005
Posts: 34
01-19-2006 15:19
From: Trust Goodliffe
Firstly I would like to apologize if this was already addressed.
Part 1.
I would like to propose an “ undo “ option while modifying prims and / or land. I recently started learning how to create objects and it would have been less time spent in the actual process due to human error not having the ability to undo a change in our virtual existence. I hope this is something that can be added to improve the functionality of our editing functions.


Ctrl z?
AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
01-19-2006 16:01
From: Trust Goodliffe
Part 2.
My second proposal is regarding deleting prims or taking objects back into inventory. At times the way the object is outlined is not always very clear. Would it be possible to include a message telling you the name of the object that you have selected for deletion and / or the object you are putting back into inventory? This would reduce mistakes when doing both and make game more user friendly – in my opinion of course. I hope others agree.
Slows your workflow a little, but you could look on the General tab before you take/delete.
_____________________
Cottonteil Muromachi
Abominable
Join date: 2 Mar 2005
Posts: 1,071
01-20-2006 06:25
I propose a special function in the land tools that enables one to simply click on your land and a predertimined flat square island is created with straight monsoon drains all around. It would also automatically add a big bunch of trees from the arecaceae family and set the land price for sale at 10L per sqm.

Also, another special button aptly labelled 'create munificent art' that magically generates random art installations procedurally based on long dead artists of the past.

I think these 2 functions alone would seriously make second life much easier for some of us.
Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
01-20-2006 06:32
From: Cottonteil Muromachi
add a big bunch of coconut
ARed for naming names :eek: