I opted for the following tool set:
--------------------------------------
Wings 3D (for creating the starter sphere and exporting the sculptie in the end.) (Free)
Zbrush (for sculpting the model and UV map creation) (~$300)
Deep Paint 3D (for painting the UV Map and outputting the texture file) (~$100)
Photo Shop or Paint Shop (for minor texture tweaking/touch ups) (Already have it)
Steps:
1. Create a starter sphere in Wings (64x63).
2. Immediately rotate the sphere on the X-Axis by exactly -90degrees. This is prevent a goofy UV map rotation issue ater on.
3. Export the sphere out to an .obj file.
4. Import the sphere ".obj" into Zbrush.
5. Manipulate the sphere how you want it, be careful not to skew/deform the object rotation. Not to be confused with generic camera rotation, which is ok.
6. Generate the UV map by selecting the UVS(sphere) option under the texture menu.
7. Export the .Obj with "Flip", "Txr", "Flp", "Quad", "Mrg", and "Grp".
8. Import this new .obj file into Deep Paint.
9. Paint your texture all nice and how you like it.
10. Save your Deep Paint project, in doing so a texture file will be generated.
11. Import that same .obj file you just imported into Deep Paint and import it back into Wings.
12. Export the object out as an SL sculptie with the Wings Sculptie Exporter plugin available from the SL message boards... or use the Obj2Sculpt converter (I havnt used this yet but will soon).
13. Remember to increase the sculptie BMP from 64x64 to 256x256 (or 512x512) in order to prevent compression effects.
14. Upload your new sculptie and texture map into SL.
** I recommend you use the beta grid or an offline viewer till you think you got the hang of it
it will save a few lindens. **Of the toolsets listed Zbrush was probably the most complicated, but the learning curve was very shallow... and not to mention sorta fun too... like playing with a lump of clay.
Oh... and I tried Blender... free yes... eyes still bleeding.
I am by no means an expert of any sort and opinions will vary on preferred tools, this is just my opinion as to what seemed easiest for me to come up to speed in a short manor of time.I have attached a JPG of my Bee Hive project and the intermediate steps as well.
-Phid
