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Menace Bookmite
Registered User
Join date: 16 Jun 2008
Posts: 24
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06-30-2008 22:41
I don't know if you all watched Digimon, but I used to. And I'd like to make the wings of this being. Although, I can't think of it as prims in my mind, so how am I going to do this? I can't sculpt at all, but I can build well. http://digital-monsters.iespana.es/images/seraphimon.jpg
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Sylvia Trilling
Flying Tribe
Join date: 2 Oct 2006
Posts: 1,117
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07-01-2008 00:14
I think this would look cool as an alpha texture on flexi's.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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07-01-2008 00:16
make them like most wings are made, alpha textures?
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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07-01-2008 00:36
I've never watched Digimon, so this is the first time I've seen that character. It would make for a pretty sweet avatar, I think. That armor could look really cool in SL, especially with a good texture bake.
As for the wings, there are two ways you could got, the easy way or the hard way. The easy way would be to do what everyone else already said. Simply paint a texture of one wing with a transparent background, slap it on a couple of flattened cubes, and you're all set.
The harder way would be to model it. I say hard not because the modeling itself would be difficult (a little tedious, maybe, but not difficult), but simply because the drawing offers no suggestion whatsoever as to the 3D shape of the wings. Are they simply cutouts from a planar piece of material, like sheet metal? Or is there a more plausibly functional structure to them? I suspect the answer could only come from watching the show, to see how the wings behave as the character moves.
If they're just a flat cutout, then the construction is quite easy. Each "feather" is essentially a tapered and skewed cube. The curvier ones can be created by linking several such cubes together, end to end. Link all the feathers together, and the wing basically builds itself.
You could also make the feathers from sculpties, but that would be an awful lot of polygons to carry around if all you need is something flat.
If they're not totally flat, then the construction method will depend on your own sense of how best to portray the impossibilities of a 2D cartoon in 3D. My guess is those wings, if they move, probably don't behave or articulate in any way that could actually happen in the real world. As such, representing them believably in 3D could be a real challenge. You'll have to use your ingenuity.
Without seeing the show, that's about all I can say.
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Ricky Yates
(searching...)
Join date: 28 Jan 2007
Posts: 809
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07-01-2008 00:55
From: Menace Bookmite I don't know if you all watched Digimon, but I used to. And I'd like to make the wings of this being. Although, I can't think of it as prims in my mind, so how am I going to do this? I can't sculpt at all, but I can build well. http://digital-monsters.iespana.es/images/seraphimon.jpgThe nicest wings I've seen in-world were alpha textures on flexies. The ones in the picture should look nice if drawn right on an alpha textured prim. No sculpties needed here. 
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