Triarius Firanelli
Registered User
Join date: 25 Aug 2009
Posts: 2
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10-07-2009 05:52
I'll post this in the scripting forum as well, but does anyone know how to make a prim morph from one shape to another without using Edit? What I need is for a solid ship hull (sphere shape) to open a hatch (dimple one end) via chat or touch command.
I have two options in mind, actually change the shape of the object or to switch between a solid visible hull and a phantom transparant hull. Any suggestions?
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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10-07-2009 07:09
llPrimParams, or something similar. I can't get in-world right now, but I've used it to script a cylindrical floor piece to open a hollow in it, to reveal a swimming pool. You can adjust virtually all the prim parameters with this one command.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Pete Littlebird
Registered User
Join date: 30 Sep 2009
Posts: 44
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10-07-2009 07:14
llSetPrimitiveParams or llSetLinkPrimitiveParams can do this. http://wiki.secondlife.com/wiki/LlSetPrimitiveParams
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Ponk Bing
fghfdds
Join date: 19 Mar 2007
Posts: 220
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10-07-2009 21:20
It's really simple to do with a sculpty, but you need several steps between the two end shapes for it to morph.
Edit: But taking a moment to read what you're actually asking it's nothing to do with changing the prim's shape so I'll just sit quietly over here and shut up.
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