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Amusment Park

Blake Tucker
Registered User
Join date: 8 Aug 2006
Posts: 6
08-08-2006 21:25
Well Hello!
Im trying to start building my Amusment park! How do i build like waterslides and is it possiable to build roler coasters? If so how? Thanks in advance
Blake Tucker
Registered User
Join date: 8 Aug 2006
Posts: 6
08-09-2006 08:47
????Anyone there?
Elizabeth Hughes
Registered User
Join date: 14 Jul 2006
Posts: 67
08-09-2006 08:50
blake you re re.
you can build theme or by them.
but u have no money my friend.
so earn some and than...
save up
and than... get everything u need
Ansel Gasparini
Explorer
Join date: 25 May 2006
Posts: 19
08-09-2006 09:51
Thats a pretty tall order Blake. Assuming from your join date you've been in world only a couple days, I'd suggest you first visit the Ivory Tower of Primitives and get comfortable with the basics. Than find a waterslide, select it and find out who created it. Then IM them in-world and ask really nicely if they will tell you how they did it.
Buxton Malaprop
Mad Physicist
Join date: 8 Jun 2005
Posts: 118
08-09-2006 11:28
There are some roller-coaster rides around, but none of them I've seen are Physical - they rely on the car being scripted to follow the path-prims, which results in fairly jerky movement and no "respect for gravity". There may be better coasters in SL though, I've not looked extensively.

Waterslides are far more readily achieved though; WTGCBU (When The Grid Comes Back Up), stick "megabux" in to Search and have a look at the ones I've built at my place (once you arrive, click the Purple Teleport to go straight to the Sky Platform).

They're a combination of "plain prims" (hint: set the Material property to Glass, that seems to have the lowest sliding friction), a little bit of custom scripting (a custom rezzer unit and a push-jump and a few other extras), and the slide tube vehicles themselves are technology I bought in from Sarg Bjornson.

Really, Sarg had the idea - I just bought his Tiny Slide product, took it to bits (it's so big, it's not a single link set) and just used his rezzer and the innertubes that created. After a while, I'd made my slides so involved that I paid Sarg to make me rezzers loaded with tubes with my own custom texture on. His rezzers got a little bit annoying after a while (they're click-to-rez, and if 2 people click at the same time, 2 interfering tubes get rezzed and they jam up and don't work right), so I made my own smarter rezzer prims.

I don't sell my slide-work - the only time I've made one for anybody else was a small installation in Caledon for someone's Relay For Life "County Fair" event. If you'd like to build some for your own place, I'd suggest Sarg Bjornson and his "Sarg's Slides" shop would be the best place to begin. The Tiny Slide he sells is only L$250 and (presuming he's not changed it since I bought mine) is a nicely "hackable" (in the reshape/remold/reuse sense) way to get started.

Sarg does very pretty, lavishly themed and textured slide builds with lovely animated water. I build minimalist cheap-and-basic structures aimed at speed, occasional huge jumps, racing down in groups, etc.

If you felt like learning the scripting necessary to create Vehicles (you need the Vehicle behaviour in order for the tubes to remain upright and slide, rather than tumble and fall messily), it needn't cost you anything apart from the land on which to build.

A solid understanding of building (including world and local co-ordinate systems for editing prims, and Hollow/Cut/Taper) is required though - go to the Ivory Tower Library Of Primitives for pretty much the place to learn Building. If you're going to build high in to the air, care needs to be taken that your prims remain entirely within your plot of land - as the Property Lines on the ground aren't any use at altitude, I tend to place some cut+hollowed cubes on the very corners of my property, then elevate them to my work height to give me a better feel for the available space.
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