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Casper Whitfield
Join date: 8 Feb 2007
Posts: 95
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07-10-2008 15:58
Hey all,
I have been working with Wings 3D and am wondering if anyone has had any luck turning a starting sphere into a rounded cube. I have been working on this, and can't get it to look right. It keeps having vertices split from it. are there other things you can start with with in Wings to create sculpted prims?
I haven't started on learning blender yet, am starting with wings 3d, so if it is possible to do in wings 3d, or even what the techniques are in wings 3d are, I would be much appreciated!
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Abraxes Binder
Registered User
Join date: 23 May 2008
Posts: 205
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07-11-2008 08:30
the primitive you need is the 'super-eliptic-cube' Invented /mathematically described by Piet Hein. Some 3d proggies already has the supercube build in - anim8tor (free) actually support it (!).. afaik it allow extrusions and subdividing of the shape as well It should be posible to define a supercube in anim8tor and export it as *.obj. Then you could import to wings.. ..strange that wings does not have that base shape :/
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Ollj Oh
Registered User
Join date: 28 Aug 2007
Posts: 522
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07-11-2008 17:00
rounded cubes are VERY common freebie sculpties.
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Stacy Hansen
Registered User
Join date: 4 Apr 2006
Posts: 31
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07-12-2008 09:06
I have moved on from using Wings but I used to sculpt in it quite a bit and have made several rounded cubes using that program. Most generally it involves using the flatten command to turn each ring of the sphere into a square instead of a circle, then after that you move the rings along the edges of the resulting cube and use the magnet command (or do it by hand) to round the edges.
I hope that makes sense, it's a little hard to explain on here. If you need more IM me in world and I'd be happy to help you more specifically.
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Casper Whitfield
Join date: 8 Feb 2007
Posts: 95
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07-12-2008 20:58
Ah, so I was on the right path. Thank you Stacy! I got it into a cube..finally. Now just needed to mess around with it to put in into a rounded state. Ollj, I have seen them around and appreciate it. The reason I needed to learn how, is my current projects uses that as a starting point, and then gets edited from there. I do tend to get stubborn and try to do things myself too. 
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Sylvia Trilling
Flying Tribe
Join date: 2 Oct 2006
Posts: 1,117
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07-13-2008 14:29
You might try sculptypaint. It has a neat tool for morphing between two shapes. That is to say you can start with a cube and morph it towards a sphere by percentage in one simle step.
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