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Problems with AC3D shoe model

Carlosss Lukas
Registered User
Join date: 2 Mar 2007
Posts: 1
12-10-2007 01:57
I modelled a shoe in AC3D and then i copied the originally modelled shoe and flipped it. When I imported the textures to SL, the originally modelled shoe was perfect, but the flipped one has a clear problem with the UV map, showing some kind of semi-transparent areas. Although I think the problem is the UV map match of the flipped shoe, I just can’t figure out how to solve the problem. Can anyone help me?

Thanks.
Jamay Greene
Registered User
Join date: 2 Jan 2007
Posts: 75
12-10-2007 12:06
Did you remember to invert the colors when you flipped the sculpt map?