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Joseph Thewphaingarm
Registered User
Join date: 13 Sep 2006
Posts: 2
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11-28-2006 12:06
Does anyone know how i could build a saddle for an Avitar i have. I Bought this dragon Avitar and people always want to ride on my back and i dont know how to build an object to let them do that. Any Help would be greatly appriciated.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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11-28-2006 15:12
Find a sit animation for riding horseback or riding a motorcycle. Put a pose-ball onto your saddle, which you make as prims.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
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11-29-2006 02:47
Does that work? I didn't think you could sit on avatar attachments. The avatar saddles I've seen use some sort of vehicle or follow mechanics (don't mind me, only just started my first coffee of the day) - this might get a better answer in the scripting forum. I think there has been some discussion of it before because I looked into it a while back - a search will probably turn something up.
PS: On the offchance it was a Daryth Kennedy dragon you bought, there should be two saddles in the folder you unpacked.
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grumble Loudon
A Little bit a lion
Join date: 30 Nov 2005
Posts: 612
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11-29-2006 05:36
I was working on a follow script that used feed-forward from a hud, but I am curently working on other projects.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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11-29-2006 07:50
I believe that is how the "carry me" poses work. The second person's pose ball is part of an attachment worn by the other person. Should be no different than pose balls for passengers in a vehicle.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
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11-29-2006 16:51
But you can't 'sit' on an attachment - once worn it becomes a part of the avatar and when selected gives you only the same options as when you right-click an avatar, as opposed to when you right-click an object, or part of a vehicle. I'm not trying to be argumentative, I'm really curious, and since I haven't seen in action or tried a carry anim I don't really know how they work. All I know is the usual attachment restrictions, and the only avatar saddle solutions I've experienced personally.
If there is a way to 'sit' on part of an avatar I'd love to know it, because as I say I was doing a bit of searching into the matter a while back and couldn't find anything more effective than the 'turn the av into a vehicle and follow it' technique.
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Django Yifu
Beat Island Gaffer
Join date: 7 May 2007
Posts: 189
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09-15-2007 09:36
I believe this is achieved using vehicle scripts. The dragon avatar drives a vehicle that looks like a saddle and is positioned on the dragons back. The rider is simply a passenger. This could be reversed do the rider is the driver and the dragon is the passeneger.
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Tread softly upon the Earth for you walk on my face.
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Mickey McLuhan
She of the SwissArmy Tail
Join date: 22 Aug 2005
Posts: 1,032
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09-15-2007 11:30
That's exactly right, Django.
The saddles and carrying scripts (as far as I know) are actually vehicles (some, if not most, non-phys vehicles).
The problem with them is that she don' work so good on prim ground.
If anyone has a solution to this, I, and I know Erin, would LOVE to hear it.
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*0.0*
 Where there's smoke, there isn't always fire. It might just be a particle display.  -Mari-
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Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
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09-15-2007 11:36
Grendel's Children (Avaria Tor) has rideable avatars ... in fact, rideable dragons. If you want an example of one way it can work.
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