First, I downloaded the current blender version, and for whatever reason, it was expecting python 2.5 rather than an updated version ( im on windows )
After I resolved that problem it was appearent I would have to learn yet another 3d interface ( GASP! ) but have done well to this point. I did an online search and came up with this.....
http://www.secondlifeartist.com/
which I found quite useful.But...
a couple things seemed a little off, yet was able to find the created sculpty map. I went to save as, and the thing would not save
. I did a slight workaround by copying the screen and pasting to photoshop. and my first project went well ( well enough I suppose )
Ok, now my head was spinning and was ready to tackle blender again.
I created what I thought was a pretty simple columb(?) kind of like something in our good ol' us Penny.
I moved the points around, but did no add any verticles, or lines, cuts, or whatever all else was possible in blender. or with sculpties in paticular. Burned my map, and of course, it again failed to save it. "No problem" I thought as I did the photoshop manuver again. Uploaded this proud collumb of mine and looked at the results.And looked at the results....
and looked at the results...... wtf its a minature mountain!
So, what may I have been doing wrong, and how can I correct these problems?
