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Vlad Bjornson
Virtual Gardener
Join date: 11 Nov 2005
Posts: 650
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10-31-2007 01:27
Just curious what image resolution folks are using for their sculpties. Is there any benefit to using a sculptmap image that is larger than 32x32 pixels?
I know that some people have been using larger sculptmaps to try and compensate for the lossy JPG compression, but is there any other reason to use a 64x64 or larger image?
I've had good results with 32x32 images. Most of my shape are organic and bumpy so I have not worried too much about the compression artifacts.
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DanielFox Abernathy
Registered User
Join date: 20 Oct 2006
Posts: 212
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10-31-2007 02:45
There's a very good reason to use a 64x64 map, in that a 32x32 map cannot represent the maximum possible number of vertices in a sculpted prim. If you don't care about losing a row of vertices and 1/32 of your texture map, it may not matter to you; however the texture edge will pop back in at lower LOD resolutions, which can look a bit odd.
That said a lot of sculpty tools aren't generating full resolution meshes anyway; so there would be no benefit unless your tool took advantage of that.
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Vlad Bjornson
Virtual Gardener
Join date: 11 Nov 2005
Posts: 650
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10-31-2007 02:57
ahh. Very interesting. I will have to explore this a bit and see how much of a difference it makes with the sculptmaps I am creating. Thanks for the info. 
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DanielFox Abernathy
Registered User
Join date: 20 Oct 2006
Posts: 212
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10-31-2007 03:00
You can use my uv texture to check your sculpties... /8/c0/217539/1.htmlWhat usually happens if say you're modelling with a 32x32 mesh or a tool that exports a 32x32 mesh, is that you won't see the top red bar of the texture when applied. When you back away, the red bar will pop back into view.
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Deanna Trollop
BZ Enterprises
Join date: 30 Jan 2006
Posts: 671
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10-31-2007 05:37
From: DanielFox Abernathy a 32x32 map cannot represent the maximum possible number of vertices in a sculpted prim. It can for Toroidal stitching.  In fact, the default Spherical stitching only really requires a 32x64. Ditto for Cylindrical. Only a Planar sculpty actually "requires" 64x64.
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DanielFox Abernathy
Registered User
Join date: 20 Oct 2006
Posts: 212
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10-31-2007 06:12
thus the phrasing "maximum possible" 
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