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Shooting Prims?

Alcott Yamabushi
Registered User
Join date: 23 Aug 2005
Posts: 3
12-07-2005 17:26
I have a question I'm hoping someone will assist me with.

I make an object. I check it's base position, where it's solidly resting. I create a second object that I want to center on the first. The base position on the first is, say, 100.000. I go into the editor on the second object, type in the identical base poisition as the first...

..and my object zooms like a rifle shot to the other side of the sim, likely flattening several poor avs during it's journey.

Why does it do this?
Seifert Surface
Mathematician
Join date: 14 Jun 2005
Posts: 912
12-07-2005 17:35
From: Alcott Yamabushi
The base position on the first is, say, 100.000.


I'm not quite sure what you're doing here... the base position should be a vector, that is there should be 3 values not just one. Entering the numbers should work. Maybe you're looking at the wrong box somehow? Are you sure the two objects are in the same sim?
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