This is all very much a work in progress, but I hope it's useful.

Either start at the tutorial index:
http://halfpastnull.com/?p=18
Or browse all of them and view the ones you like:
http://halfpastnull.com/?cat=35
Enjoy!
These forums are CLOSED. Please visit the new forums HERE
New Tutorials for Prim.Blender |
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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07-15-2008 20:54
I've started a series of blog tutorials for Prim.Blender, currently covering installation, basic usage, sculpties, and importing into Second Life.
This is all very much a work in progress, but I hope it's useful. ![]() Either start at the tutorial index: http://halfpastnull.com/?p=18 Or browse all of them and view the ones you like: http://halfpastnull.com/?cat=35 Enjoy! _____________________
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Infiniview Merit
The 100 Trillionth Cell
Join date: 27 Apr 2006
Posts: 845
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07-15-2008 23:15
Awesome Job Jeffrey!
I have been keeping tabs on this project of yours for a couple of years now. And with how you have it all laid out like this now I am going to have to give it a try. Great Work! _____________________
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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07-17-2008 17:43
![]() I've updated the sculpty tutorial with a whole lot of info: http://halfpastnull.com/?p=24 I'm also prepping a little feature release of Prim.Blender with all kinds of nifty things: full support for .blend file saving (honest this time), some updated changes to prim copy, and if the gods smile today, some in-tool texture support. ![]() _____________________
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
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07-21-2008 23:24
Three new tutorials have been posted:
* Saving and loading of Prim.Blender scenes within Blender * Initial texturing support * How to properly set your creator tag and permissions on objects that are imported View them here: http://halfpastnull.com/?cat=35 _____________________
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