I'm currently working on a sculpty car. and testing it in world has given me some real problems with how SL puts a bounding box around sculptys. Any advice on how to know how the bounding box will work in world? any programs let you view them? any way to get rid of them even when you are making a vehicle where you cant use phantom? any advice or experience will be appreciated.
Here are some caps of my car so far. it wont let me upload pics at the moment so here are some direct links
http://i284.photobucket.com/albums/ll7/WakakaDoo/capture_24082008_092420.jpg
http://i284.photobucket.com/albums/ll7/WakakaDoo/capture_24082008_092631.jpg
thanks
