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Me or texturing bug?

Vuron Beltran
Registered User
Join date: 21 Dec 2006
Posts: 6
02-11-2007 13:58
I've had a problem lately when creating larger builds trying to texture my floors, walls, and ceiling.

If I select either multiple prims or a group of linked prims and attempt to texture the entire thing, not everything is being textured the same. Certain sides of a prim either won't get the texture or won't rotate if I select it.

For example, if I select 5 sections of wall, and try to texture, the middle section of wall may not rotate and seemingly random sides of the prim won't get any texture, at all.

Any help or maybe another thread already about this?
Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
02-11-2007 14:09
I have been having that problem too

Often i build something and then before I start textureing each part I select it and choose blank and switch the colour to white. Lately its kinda random it does a fwe prims and leaves some out so I keep doing it till all the prims are converted. I dont recall this happening before ..
Vuron Beltran
Registered User
Join date: 21 Dec 2006
Posts: 6
Exactly
02-11-2007 17:24
You're exactly right, Wilhelm.

I just started to become conscious of texture lag and have been trying to complete my builds with as few textures as possible.. If I complete a build and then change my mind or get a request to change textures, it is creating a mess.. If I keep testing textures to get it right, I may end up with 3 or 4 different textures on the same prim.

This is a problem.