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Making symmetrical torii?

Randolph Peccable
Registered User
Join date: 12 Jul 2007
Posts: 20
08-02-2007 18:53
I'm making horns for an animal object. My basic technique is to rez a torus, set its delta to .667 and its rotations to 4, then taper one end to a point.

It works fine, except that I need mirror-image horns, not identical ones. Is there any way to make a torus turn the other way?
BamBam Sachertorte
floral engineer
Join date: 12 Jul 2005
Posts: 228
08-03-2007 08:28
Will setting the delta to -0.667 and tapering the other end do it?
Randolph Peccable
Registered User
Join date: 12 Jul 2007
Posts: 20
08-03-2007 12:24
From: BamBam Sachertorte
Will setting the delta to -0.667 and tapering the other end do it?


I thought it would, but it just creates the same torus as +0.667, just upside-down.
Al Sonic
Builder Furiend
Join date: 13 Jun 2006
Posts: 162
08-03-2007 15:18
Have you tried switching the Skew direction? Surely if you have Revolutions above 1, you have some Skew (it turns up automatically).

I think this would do it.
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BamBam Sachertorte
floral engineer
Join date: 12 Jul 2005
Posts: 228
08-04-2007 08:39
I tried that in-world and it works. Stick a minus sign in front of the skew value and the torus becomes its mirror image.
Randolph Peccable
Registered User
Join date: 12 Jul 2007
Posts: 20
08-04-2007 10:08
From: BamBam Sachertorte
I tried that in-world and it works.



It does, indeed. Thank you all for your help!