When using the building tools, we are presented with measurements in meters(m) both in the input boxes and on the grid when moving an object. A meter, for those not familiar with the metric system, is close to a yard(approx. 9 tenths of a meter).
Now the issues I want to raise, which I think concerns everyone who considers them self as a content creator, are the following:
Firstly, is the world constructed in such a way(ie content or infrastructure placed by the lindens before resident creation takes place) that resident created objects would seem proportionally correct and in perspective? example: These measurements are being followed by a serious content creator; he is building a car and knows from real life what the dimensions are, so he follows the metric guides. His accurately crafted car would be blown out of perspective on a road that is small and out of proportion to his measurements, or perhaps while he's driving past lamp posts which were modeled too big, his car would seem dwarfed against its surroundings.
Secondly, SL has existed long enough for content creators to fill the world, and thus set up a "standard" of proportions. Why? Because people tend to measure things in relation to other objects, and so the "real" standard of measurement might NOT be that of the building system, and we are living in a virtual world of distorted perspectives.
"Yes, it's a creative environment and perspective is meant to be distorted" you might say, however if you want to build something extraordinary, you should first know what "ordinary" is, otherwise your build will simply lose that which makes it different. This is why perspective is so important, especially in a creative environment.
So let's get a discussion going here, and hopefully get the input of LL as well about the implications of perspective in this virtual world of ours.
- Some of the things we can discuss:
The "standard" of people's avatar sizes and how it affects your builds.
Your thoughts on the sizes of buildings, transport and furniture.
The size of the environment in relation to your builds.
The accuracy of LL's measurement system in relation to SL.
The accuracy of LL's measurement system in relation to avatar sizes and proportions.
I'd love to hear some intelligent input on this topic, because after all, in a world that is entirely virtual, perspective is one of the most important visual factors for successful human interaction.
