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Not so clever at Maya

Xylo Quisling
Registered User
Join date: 1 Feb 2007
Posts: 146
05-26-2007 02:35
I've tried to learn as much about Maya as I could, but unfortunately, there aren't many (or any) tutorials about how to use Maya specifically for creating sculpted prims in SL. Try as I might, I'm not getting past some problems.

I want to make cubes (or boxes in general) with rounded sides - have tried several approaches (such as the Round tool - that ain't the way to go), but to no avail. Am not even at the point yet where I know how to make a NURBS sphere look something like a cube - flattening it on all sides obviously doesn't do the trick.

Is there anyone out there who knows what to do in Maya, to achieve the rounded box?

Thank you,
Xylo
Thunderclap Morgridge
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Join date: 30 Sep 2006
Posts: 517
05-26-2007 04:26
I would suggest grabbing the file and use that. compress the faces to its flat and them export it. That should work.
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Damanios Thetan
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Join date: 6 Mar 2004
Posts: 992
05-26-2007 06:15
try this one ;)
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Johan Durant
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Join date: 7 Aug 2006
Posts: 1,657
05-26-2007 06:19
The simplest way to flatten a side is to use the Scale tool. Select a bunch of CVs and then scale them down on one axis. It'll be a flat circle so then just push CVs around to make it square.
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Xylo Quisling
Registered User
Join date: 1 Feb 2007
Posts: 146
05-26-2007 07:27
Not sure how to use the .obj and .uvs file. Will try Dammers' rounded cube. I have, by now, been helped by my friend who owns the Maya program I'm using. He proceeds much as you say, John. But it seems a little more complicated to me than grabbing a bunch of CVs - it's quite a bit of work, I find, and plenty of opportunities to get it wrong (for me, anyway - as I say, I always create my own opportunities.) I do now have a rounded cube as a result, though - am a bit surprised there isn't an easier way in Maya, which has functions and buttons and windows for everything under the sun. Then again, Maya doesn't suppose one would use a sphere in order to get to a cube shape, I suppose.