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Placing against land or another object

Wyatt Burton
Registered User
Join date: 11 Jan 2007
Posts: 49
12-19-2007 12:56
Is there a good visual/mechanical way to know that an object is touching another object or land? Im forever trying to move things on my land so that they just sit on it without going below ground.

Thanks
Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
12-19-2007 14:42
i usually just drag things down till i cant see a moving bottom edge..not perfect but pretty clse... you could do the math for distance of offest based on object sizes and have it perfect, but that can get annoying
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Xhawkx Holden
Registered User
Join date: 1 Nov 2006
Posts: 86
12-19-2007 15:05
One way to accomplish this.. is to get the object close... maybe a hair above the ground.. Then enable Physics.. and stop editing.. The object will "fall" the slight amount until it is touching the ground.. then uncheck the physics check box.
Void Singer
Int vSelf = Sing(void);
Join date: 24 Sep 2005
Posts: 6,973
12-19-2007 20:55
From: Wyatt Burton
Is there a good visual/mechanical way to know that an object is touching another object or land? Im forever trying to move things on my land so that they just sit on it without going below ground.

Thanks

the physics trick works for ground, I've noticed a small gap sometimes though when doing it on top of other objects... for that I recommend rezzing to object on the surface you want it to rest on... works for walls and cielings too
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
12-20-2007 21:44
If you are ever trying to place a thin, flat object against another one (hanging a picture on a wall, putting a newspaper on a table, ...), bring the objects close together and then rotate the smaller one (the picture or the newspaper) a few degrees so they are non-parallel. Then move them together slowly until the objects intersect. When half of the smaller object has disappeared into the larger one, rotate them back to parallel again. If you have done it carefully enough, the two objects will be touching.