Is it possible to do booleans in the in-world editor?
How do you make arches, for example, without booleans? How would you make a grand piano?
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Booleans? Arches? |
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Jackline Hugo
Registered User
Join date: 5 Oct 2006
Posts: 28
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10-14-2006 20:42
Is it possible to do booleans in the in-world editor?
How do you make arches, for example, without booleans? How would you make a grand piano? |
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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10-14-2006 22:26
no boleans beyond "and"
However,, you can "hollow" a prim, and use cut to eliminate a certain radial section of the object as meaured from the center. These tools are limited though. How can you make an arch? Box prim. Hollow X% Hollow shape: Circle Cut Begin: 0.0, End: 0.5 Stretch and texture to suit. Want more? check out "Calgary Sandbox".. lots of architectural builds there. _____________________
![]() ● Inworld Store: http://slurl.eclectic-randomness.com ● Website: http://www.eclectic-randomness.com ● Twitter: @WinterVentura |
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Jackline Hugo
Registered User
Join date: 5 Oct 2006
Posts: 28
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10-15-2006 05:37
Winter: thanks for you tip on hollows. i wouldn't have been able to make my concert grand piano without you... it's a bit rough, as i don't have the alignment of textures right (any advice there?) .... but here's what i have so far:
http://www.sluniverse.com/pics/pic.aspx?id=108101&sort=Pictures.PictureID+desc&Name=Jackline+Hugo |
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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10-15-2006 09:00
Jackline, I would say you're off to a very good start! Keep up the good work!
You'll probably need to play with texture repeats and with scaling the prims themselves a bit to get things just right, but you're doing extremely well so far. _____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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