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Hide sculp image preview inside SL prim editor

Noi Lilliehook
Registered User
Join date: 12 Nov 2007
Posts: 3
08-31-2008 05:50
I made some sculp objects (using blender) which i want to sell as free to modify. Unfortunately, SL prim editor totally expose my sculp images as it shows 128X128 image preview inside the prim editor. Since my maps are 128px wide, a simple print-screen of the editor expose my sculp map image.

For a normal textures, this is not a problem. 128px thumb is worthless, but for sculptures, 128 X 128px preview thumb exposes the source.

Is there a way (maybe a PNG header of embedded preview thumb) to display something else as preview, inside SL prim editor?

Thanks
madddyyy Schnook
SLGuides Virtual Worlds
Join date: 2 Jan 2006
Posts: 207
08-31-2008 06:36
In the LAYER properties of the image editor you need to ADD an ALPHA CHANEL to the LAYER.

Do not add an extra layr, but goto layer properites and chanels.
Malia Writer
Unemployed in paradise
Join date: 20 Aug 2007
Posts: 2,026
08-31-2008 09:18
Detailed instructions how to do this are in this thread:
/8/6a/248258/1.html
NOTE: In the original program the TGA file will still look like the normal sculptmap, but after you upload it to SL, the alpha channel will be on top and it will look something like this:
_____________________
Noi Lilliehook
Registered User
Join date: 12 Nov 2007
Posts: 3
09-01-2008 01:44
Many thx, madddyyy & Malia