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Linking Question

BB Inglewood
Registered User
Join date: 18 Jun 2008
Posts: 19
07-19-2008 07:44
I'm pretty sure I already know the answer to my question, but who knows. Is there a way in sl to link multiple prims together in to one prim, so that they are recognized and counted in sl as one prim? Like say a vehicle of 25 prims converted permanently into a single unit. Doesn't seem to make sense to me that a vehicle entering a sim should max out its prim limit.
Beezle Warburton
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Join date: 10 Nov 2006
Posts: 1,169
07-19-2008 07:52
From: BB Inglewood
I'm pretty sure I already know the answer to my question, but who knows. Is there a way in sl to link multiple prims together in to one prim, so that they are recognized and counted in sl as one prim?


Short answer: nope.
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BB Inglewood
Registered User
Join date: 18 Jun 2008
Posts: 19
07-19-2008 08:33
That's what I thought - thanks
spinster Voom
Registered User
Join date: 14 Jun 2007
Posts: 1,069
07-22-2008 01:26
There is a thing called Sculpt Studio which will make a single sculpty out of your multi-prim build:

http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=278458

I have never used it so don't know how good it is, or how suitable it would be for a vehicle.
Atom Burma
Registered User
Join date: 30 May 2006
Posts: 685
07-22-2008 06:19
I have had pretty bad luck with inworld sculpty mappers. You usually use a series of prims or nurms, and cover the primmed item you want to clone into a sculpt. I just find using inworld mappers the scuplt is never detailed, at all. It's usually a vague perpesentation on the original shape. Plus setting sculpted prims to physics can have problems of their own. Vehicles are tough, you also need to account for seating as well, and the low prim counts to enable physics are always a challenge to make look good.
Jack42 Meredith
Registered User
Join date: 18 Dec 2007
Posts: 418
09-19-2009 09:57
i have and use sculpt studio and it is a amazing tool. i am about as computer illiterate as they get and i even learned it .. u can make one prim creations and they can even be seperated by using pole positions at the ends to where all the points come together in the center of the slice of the object. another words u can make seperate columns and it be only one prim. very easy to use and learn and in sl they have free classes u can take and one of them is in voice . u can ask questions and he will answer them and show examples of how to do stuff.. it cost about 5000L and is the best thing i have ever purchased in sl so far :)