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What is the biggest thing you can WEAR?

Mikey Dripp
Registered User
Join date: 5 Dec 2005
Posts: 26
01-19-2006 17:51
I built a big box and attached it to me, then I was able to fly around and people would see this big box flying in the sky. This made me wonder, how big could something be and you could still wear it like this? Maybe you could make something like those big spaceships in ID4, the size of a city (or a sim!) and wear one of those? That would look great moving slowly overhead, blotting out the sun. So how big can things get?
Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
01-19-2006 17:56
You can wear something as big as you can make it.
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Hunter Stern
Web Weaver
Join date: 7 Oct 2004
Posts: 377
01-19-2006 22:00
here a pic of one of my large AVs i get booted out of the WA for wearing the legs on it are wider than the WA central area.

You can only go so big and out so far on your prims though before you end up getting the 'Cannot Link, Peices too far apart' Message. this is when you would employ a follow script for extended large prims that are slightly out of linking range to follow the main body at a given position that tracks you movements like a pet would for example but with modifications.
AJ DaSilva
woz ere
Join date: 15 Jun 2005
Posts: 1,993
01-19-2006 22:06
:eek:
That is one of the most awesome things I have ever seen...
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
01-20-2006 03:33
From: AJ DaSilva
:eek:
That is one of the most awesome things I have ever seen...

Yes, quite. That's really cool, Hunter.
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Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
01-20-2006 05:25
Well, it's no wonder you're getting booted! You've got six legs! Didn't any one tell you all evil alien tripods have three legs - duh!
Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
01-20-2006 05:51
In theory.. As much 10X10 prims you can link to each other without getting the "Too Far Apart" message.. On each attachment point..

However, not good for the sim..
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Rickard Roentgen
Renaissance Punk
Join date: 4 Apr 2004
Posts: 1,869
01-20-2006 11:48
From: Zapoteth Zaius
In theory.. As much 10X10 prims you can link to each other without getting the "Too Far Apart" message.. On each attachment point..

However, not good for the sim..


shouldn't hurt the sim at all. but would be pretty annoying for people in the area and might slow them down.
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Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
01-20-2006 12:11
From: Ben Bacon
Well, it's no wonder you're getting booted! You've got six legs! Didn't any one tell you all evil alien tripods have three legs - duh!

Yup, tripods usually do have three legs :) Whiiiiich might suggest it ain't one... ;P

That is VERY cool, but I admit I'm quite pleased I wasn't greeted by it when I joined. I would probably have wet my pants and not come back!
Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
01-20-2006 12:17
There used to be a link bug (still there?) that allowed you to have attachments that spanned multiple sims. At least, for a little bit. Then your client crashes.
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Miles05 Reitveld
Kitsune Mage
Join date: 24 Apr 2005
Posts: 28
Heh...
01-21-2006 06:03
I made a BioLizard avatar a while ago that's 60-80m long. >.>

Yeah, you need to be careful on how root prims are positioned.
Zapoteth Zaius
Is back
Join date: 14 Feb 2004
Posts: 5,634
01-21-2006 06:05
From: Rickard Roentgen
shouldn't hurt the sim at all. but would be pretty annoying for people in the area and might slow them down.


Lol, thats *SO* what I meant :p
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I have the right to remain silent. Anything I say will be misquoted and used against me.
---------------
Zapoteth Designs, Temotu (100,50)
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