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wings 3d export / cloth (aka, wraping thin sculpty around another prim)

Kara Jefferson
Registered User
Join date: 20 Dec 2007
Posts: 36
07-28-2008 18:14
disclamer; I'm fairly new to sculpties and building, not the most knowledgeable but will learn in time. I've made a necklace for a friend but need to "shrink" down the height of it cause it looks very thick... so used wings 3d to do it.

two things; most importantly I have the prim made... But when using the export function I get "unsupported mesh size", I've tried looking for mesh or size and only thing I can see is "resize".. so I've done it several times but same thing.. Where can I change that and what is max mesh size for sl?

Secondly; I'm looking to create two prims one "ontop" of another. I'd say exactly what I'm doing but it's a long story and don't wanna bore. Lets use an example if I had an apple on a table and took a napkin overtop of it -- is very close to what I mean. Can this be done in wings 3d through plugins or normally, is there a document or video to show how? I've seen something for lightwave or 3ds max but WAY BEYOND MY LEVEL ATM.

P.S. if anybody also knows how and wants to show, sell or otherwise help me out msg me here or in world.
Deejustdee Baxton
Registered User
Join date: 27 Jul 2008
Posts: 2
07-29-2008 18:22
Heya,

From: Kara Jefferson
two things; most importantly I have the prim made... But when using the export function I get "unsupported mesh size", I've tried looking for mesh or size and only thing I can see is "resize".. so I've done it several times but same thing.. Where can I change that and what is max mesh size for sl?


Unsupported mesh size is usually the message you get either from not using the pre-built templages or changing the number of vertices. You can do anything that changes the number of points, faces, or lines because that messes the export process up. AFAIK

Dee
Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
07-30-2008 03:59
From: Deejustdee Baxton
Heya,



Unsupported mesh size is usually the message you get either from not using the pre-built templages or changing the number of vertices. You can't do anything that changes the number of points, faces, or lines because that messes the export process up. AFAIK

Dee

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Kara Jefferson
Registered User
Join date: 20 Dec 2007
Posts: 36
07-30-2008 04:02
that kinda sux, the necklace is something I made after a class @ nci and now prolly won't be ready for her wedding :-(

hmmm, okie... may be able to salvage this one.. Anybody else help on the wrapping a sculpty around a prim or sculpty?

Also I don't have money to buy these expensive ones, but are there cheap alts/free that does this? Would blender do this? how hard is it to learn (from newbie standpoint - not someone who did in school or 3d art b4) and acheive the cloth AND the necklace?