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Static AV attachment points

jordi Cruyff
Registered User
Join date: 27 Jun 2004
Posts: 1
11-29-2005 14:43
Hi all :)

I've been designing some small jewellery pieces. The idea is that these pieces will be embedded in the avatar when attached, so that only a small part of the attachment is visible. My question is this. Does anybody have a list of 'static' attachment points? For example, if I attach a piece to my AV's forearm, its fine, but if I attach it to my shoulder, then my AV's breathing causes the object to sink in and out of my its shoulder. I'm looking to try and sell these pieces eventually, and want to be able to provide this information to potential buyers in case the piece isn't suitable.

Thanks in advance :)

Jordi
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
11-29-2005 15:55
An easier question is which ones are not static since most of them are. Ones to avoid for what you're doing are shoulders, pecs, and eyes. The ones that are really stable are chest, spine, pelvis, and everything on the head except the eyes.
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