Zeaig Zabelin
Registered User
Join date: 25 May 2007
Posts: 10
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09-29-2009 10:50
Hello everyone i have been looking around for a while and i cant seem to find the right tool. I need to find a way to convert my .obj Model format to the sculptmap format that second life uses. Does anyone know any tools that can do this easily?
Any help would be greatly appreciated thanks ahead.
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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09-29-2009 11:17
There's about a 99% chance your model was not constructed in the manner that sculpties require. It's just not the way polygonal modeling is typically done. Therefore, the chances of easy conversion are extremely remote.
When I need to "convert" a model, I simply load up the mesh to use as a template, and then I build the requisite sculpties right on top of it. There's no way I know of to do this automatically. It requires human input, and human decisions.
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