The ultimate question here: "What does it take to make a left handed ring ?"
For practice, I figured I'd make something like a magic ring - put particle effects on it, use it as a container for future scripts / animation overrides, etc - sort of a "portable test bed" for other products.
Well...... my first experience, and I learned that there is a difference between a left and a right handed ring.
1. I can't "attach" the ring to the left hand. Simply won't work.
2. "Wear" puts it on the right hand.
The ring is 4 prims (yes, big and bulky - but it's a test device, not jewelry). I did try simply bands as well to see if I could get a left handed ring - nothing.
Only stock textures being used, no uploads. Only test script I have right now does particle effects, nothing else (and the band I tested with earlier didn't even have that).
I have a ring made by another player that is the opposite - it only goes on the left hand, never the right !!! It's similiar to mine (4 prims or so), so I've compared the two, and the only difference is they used textures and I didn't.
.So what does it take to make a left handed ring ? I'm left handed in RL and feel somewhat discriminated LOL
. And while I'm at it - can anyone post a link to the "rules of attachement points for builders" ? I haven't been able to find anything about building left handed rings via google (word "ring" is far too common).Thanks, folks - any help is appreciated.
-S. Ely
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