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Suzee Janus
Registered User
Join date: 26 Feb 2007
Posts: 26
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09-20-2007 09:59
Hello,
Novice builder here just starting to get into building and have a "stupid" question. How do you texture a wall so that one side is clear glass and the opposite side is solid? Have tried to do it on my own but no luck! Appreciate any advice or assistance. Thank you.
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Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
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09-20-2007 10:05
In the build controls, click on the Textures tab. Now above, you will see a little radial button for 'select texture'
Click that. Now you are selecting by face. Texture the faces accordingly.
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~Michael Bigwig __________________________________________________Lead Designer, Glowbox Designs 
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Nefertiti Nefarious
Registered User
Join date: 5 Oct 2006
Posts: 135
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09-20-2007 10:17
I rez a cube and apply the transparent texture to the whole thing. That prevents the skinny sides of the wall from showing plywood.
Then DRAG the texture for the wall to one side of the cube ... then resize the cube into a wall. You'll be able to see htrough it from the transparent side and see the texture from one side.
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Pratyeka Muromachi
Meditating Avatar
Join date: 14 Apr 2005
Posts: 642
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09-20-2007 14:25
From: Michael Bigwig In the build controls, click on the Textures tab. Now above, you will see a little radial button for 'select texture' Click that. Now you are selecting by face. Texture the faces accordingly. You mean "radio" button?
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gone to Openlife Grid and OpenSim standalone, your very own sim on your PC, 45,000 prims, huge prims at will up to 100m, yes, run your own grid on your PC, FOR FREE!
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