From: Yanik Lytton
Oh, I agree. But what if the buyer/owner of the sim/estate bans you off? That's what hapeens at time. I would not let him get away with a complete build.
This is why you should NEVER, EVER, EVER do any work without a signed RL contract first. Whatever small temporary satisfaction you might get from blowing the thing up, that won't get you your money or give you back the time you spent on the project. In fact, legally speaking, you're better off leaving the thing right were it is. Otherwise, the client can claim the reason he didn't pay was because you never delivered. He'd be lying, of course, but where's your proof? If your build isn't on his land now, who's to say it ever was?
ALWAYS have the client sign a contract before you do anything at all. Don't even begin the design phase until the contract is in place. If someone refuses to sign, just walk away. If they were serious about paying you, they'd have been happy to sign.
And don't ever be bashful or embarrassed about insisting on a signature. Most people will expect some sort of paperwork to accompany a purchase. It's for their own protection as much as for yours, after all. When you don't put a job in writing beforehand, you actually appear pretty shady yourself. Would you hire someone to paint your RL house, for example, without a written estimate? Wouldn't you think there was something wrong if a contractor tried to do work for you without a contract?
At the very least a lack of contract is a loud and clear broadcast to your client that you don't consider yourself to be a professional, and that you're asking to be abused. So it's hardly surprising that you see non-payment as something that "happens all the time". I'm pleased to say I've never had a client not pay me for my work in SL.
Also, don't fall into the trap of assuming that if a job doesn't pay very much, it's not worth putting it in writing. Trust me; it's ALWAYS worth it, even if it pays nothing at all. An agreement is an agreement. You should never enter into one without a clear record of the interests and expectations of all involved.
If you don't know how to draw up a contract, here's a good place to start:
http://blog-omotives.blogspot.com/2006/07/signing-on-dotted-line.htmlMy own project agreement is based heavily on that one. I simply removed a few things that weren't relevant to what I do, and added a few things that were. You can easily do the same. But if you feel you need an expert to do it, it's such a quick and easy document, I'm sure any lawyer could make the necessary changes for you for next to nothing.
What you want is a friendly (but legally binding) document that outlines what your client can expect from you, and what you expect from them.
I've only ever had one person refuse to sign mine. Naturally, I likewise refused to do the job. And I'm so glad I did. My brother ended up doing some video work for the same person, and it was an absolute nightmare for him.
In summary, forget about bombs. Use the power of the almighty pen.