Trying to make realistic fruit
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Jennifer McLuhan
Smiles and Hugs are Free
Join date: 22 Aug 2005
Posts: 441
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10-14-2005 10:19
I don’t know if this question is best suited for the ‘design & texture’ or the ‘builders’ forum so, I am posting it in both places. If this is considered bad manners or improper, please let me know. I have been trying to build some fruit to put in a fruit bowl. I want them to be as low prim as possible hopefully, no more than one or two each. The apple and orange went fine. Simply made a sphere and uploaded the correct texture. The banana is causing problems with a single prim, however; I think I can get by with two prims. The grapes are eating me.  I have tried every possible structure and it just isn’t coming out right. The texture leaves clear gaps, where the transparent parts show, and won’t wrap to look like a 3D bunch of grapes. Has anyone made or knows how to make a bunch of grapes without, making and linking every single grape? Jenn
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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10-14-2005 11:24
I'd probably build the grapes the same way objects like bushes, trees, fire, chandeliers, etc. are usually made. Put an image of a bunch of grapes on a transparent background. Then upload it as a texture and apply it to both sides of a plane (by plane, I mean a flattened cube). Put a completely transparent texture on the edges. Then duplicate the plane a couple times and rotate the copies along the Z axis so that all the prims together form an asterisk configuration. Because SL, like most 3D apps, has a flaw in what's called alpha sorting, you'll notice that only the plane most facing the camera will be visible. The individual planes will pop in and out of visibility as you move your point of view around the object. Consequently, the object will appear to be a bushel of grapes from almost every viewing angle, even though it is in actuality nothing but a few intersecting planes.
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
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10-14-2005 11:48
heres an interesting idea , make a cone and apply a grape like texture onto it dunno maby?
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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10-14-2005 12:13
either which way, you're not going to get a great effect on grapes unless you use prims.
It's like texture flowers rather than prim flowers... they're not great, there's certainly no 3D feel to them, but residents have accepted the necessity and wrap their imagination around this 2D picture as a 3D flower.
but if prim count is your biggest obstacle, then i would say either use chosen's approach or skip grapes altogether and do a 2 or 3 prim pear instead.
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Alain Talamasca
Levelheaded Nutcase
Join date: 21 Sep 2005
Posts: 393
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10-14-2005 13:54
From: Forseti Svarog either which way, you're not going to get a great effect on grapes unless you use prims.
It's like texture flowers rather than prim flowers... they're not great, there's certainly no 3D feel to them, but residents have accepted the necessity and wrap their imagination around this 2D picture as a 3D flower.
but if prim count is your biggest obstacle, then i would say either use chosen's approach or skip grapes altogether and do a 2 or 3 prim pear instead. 1 Prim Banana: Sphere... Hollow to about 75-80%. Dimple both ends and apply texture Ye, the cross section is square. If the curve is too sharp, stretch your banana longer from end to end... 2 Prim Pear: torus: Y hole size 50 (This closes the torus in the middle to make the distinctive "Dimple" at the bottom.) Stretch and squash to make the right shape for the bottom half of the pear. Now create another torus yhole size 50. Advanced cut to remove the OUTSIDE of the torus. Stretch and squash to adjust size (This may take some tinkering)) merge with the other half of the pear. Try to get the curves to line up... curse a lot... stretch and squash some more...voila! A pear... now texture and add to your Fruit bowl 2 Prim Pomegranate: Sphere with small cut to represent "Slice" to expose inner seeds, tiny torus with advanced cut to remove outside for bud remnant, Texture inside with seed texture, outside with skin texture, inside bud remnant with something dark and crusty looking... (I used white shag rug then tinted it dark brown and raised the repeat so the texture was barely recognizable.) 2 Prim Plum: Take sphere: Stretch and squash so that all three axes are different. Duplicate and set side by side... angle them so that one side overlaps smoothly for both... leaving the "Crevice" that is seen on many drupes (This method also works for Peaches, with some adjustment and one more prim.) Texture and enjoy... Pineapple - about 5 prims - Is it worth it? If so, IM me... I will be happy to tell you how. Cherries - 6 prims PER PAIR...More prims than worth it... There is a 4 prims per pair version, but it still isn't worth it IMHO. The fruit is so small it probably woin't even be noticed. Grapes: very Very VERY Prim Heavy... JUST SAY NO! Each of these forms can have a stem for one more prim... some of them it looks good... others, not so much.
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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10-14-2005 14:21
I don't eat grapes in real life as they are sprayed too often - so that means grapes in SL are not good either! Well, really, there are fruits that are better to use - what about lemons, strawberries, melons, limes, starfruit, etc. On some things you can use a texture for the leaves (like strawberries). Prims look best, but if you have to you can cut prims in some ways - but other ways are unacceptable (like texture grapes). Or make up fruit from another galaxy. Or make vegetables and combine the two - might be more interesting.
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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10-19-2005 08:13
Just say no to grapes! say yes to cocoanuts coco
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Cottonteil Muromachi
Abominable
Join date: 2 Mar 2005
Posts: 1,071
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10-25-2005 20:42
Experiment with 'slow' particles to generate a bunch of the grape texture particles in a single spot. They should be able to bunch together nicely without using any prims.
But I would personally build a general shape of the bunch and only add a few real sized grapes here and there along the edges just to give the impression that its not just a big sphere with a grape texture. This shouldn't come up to more than 5 or so prims.
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BamBam Sachertorte
floral engineer
Join date: 12 Jul 2005
Posts: 228
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10-26-2005 10:45
From: someone But I would personally build a general shape of the bunch and only add a few real sized grapes here and there along the edges just to give the impression that its not just a big sphere with a grape texture. This shouldn't come up to more than 5 or so prims. Even better: use an ellipsoid for the individual grapes that pokes out of the main bunch prim at two points. You get two grapes per prim.
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