These forums are CLOSED. Please visit the new forums HERE
Mirroring an object |
|
|
Eadoin Welles
Registered User
Join date: 5 Jan 2007
Posts: 149
|
05-01-2008 15:36
I need to mirror an object with respect the plane ZX. Which is the formula to use to calculate the new angles from the old ones? Thank you in advance.
|
|
RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
|
05-01-2008 16:54
There is a pretty handy script for doing that here : /15/9a/38165/1.html
I believe there are several discussions of said script on the forums, just look for "Prim Mirror Script" and they should come up. . _____________________
|
|
Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
|
05-01-2008 19:55
I've sent you a copy of Jeffrey Gomez's script inworld. Read the instructions, they tell you how to make the mirror plane
_____________________
![]() ● Inworld Store: http://slurl.eclectic-randomness.com ● Website: http://www.eclectic-randomness.com ● Twitter: @WinterVentura |
|
Eadoin Welles
Registered User
Join date: 5 Jan 2007
Posts: 149
|
05-02-2008 03:58
There is a pretty handy script for doing that here : /15/9a/38165/1.html I believe there are several discussions of said script on the forums, just look for "Prim Mirror Script" and they should come up. . Well, I need to mirror an object, not a single prim. I gave a look at that script, and I tried it, but it does not mirror an object with respect a plane as expected. |
|
Beezle Warburton
=o.O=
Join date: 10 Nov 2006
Posts: 1,169
|
05-02-2008 04:00
Well, I need to mirror an object, not a single prim. I gave a look at that script, and I tried it, but it does not mirror an object with respect a plane as expected. You have to delink, then mirror the individual prims, then re-link the original and the copy. |