Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Can't texture just one side of the inside of a box

Monica Balut
Beam-Me
Join date: 18 Feb 2007
Posts: 311
04-10-2007 18:46
I have a box (hollowed cube) that I want to apply a different texture to each of the inside 4 faces. I know how to do this to the outside faces using the select texture button or just dragging the texture to the face. However this method does not work for the inside faces of a hollowed box. The whole insdie seems to be treated a one face and I can't just pick out one face. The same thing seems to apply to a hollowed out prism. Has anyone found a way to do this?
Deanna Trollop
BZ Enterprises
Join date: 30 Jan 2006
Posts: 671
04-10-2007 18:56
Unfortunately, that's the way it is. Insides of hollows, regardless of the particular shape, are only counted as one surface.
Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
04-10-2007 19:15
well, you could stitch your textures together into one big one, and use that.
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
04-10-2007 19:17
As Lee said, make a 4-panel texture. That's the only way to do it. Hollows are always treated as a single face, regardless of their shape.
_____________________
.

Land now available for rent in Indigo. Low rates. Quiet, low-lag mainland sim with good neighbors. IM me in-world if you're interested.
Monica Balut
Beam-Me
Join date: 18 Feb 2007
Posts: 311
04-10-2007 20:07
Thanks. I was afraid of that. I'll give that a try.
Deanna Trollop
BZ Enterprises
Join date: 30 Jan 2006
Posts: 671
04-10-2007 20:19
But note that the repeats on hollows act kinda strangely. You'd think that if the 4 faces of a hollowed box, for example, are considered one surface, that setting the repeats to 4 would result in exactly 1 tile per face, but it doesn't. You actually have to divide the desired repeats by the hollow percentage. So if it's a 75 hollow, divide 4 by .75, which gives you 5.333.

The offset center is also skewed, which is even more complex. To find the true center, multiply .5 by the hollow, then subtract .5, and multiply by the desired repeats. So again using a 75 hollow and 4 as repeats, ( .5 / .75 - .5 ) * 4 = .166