Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Today's Maintenance Attack

VzNevada Menoptra
Registered User
Join date: 1 Nov 2005
Posts: 211
05-10-2006 11:51
I just had to get on here to blow off some steam...if you're just as angry as I am, then you'll know why I needed to blow of steam....Tooooooooooooooot...Toooooooooooooot!!!! Still doesn't feel better.... :-((

I just got home. I logged on soon after world came back up since the last maintenance whatever you wish to call it...

I went to my small island to see how my fully done and on display 2 houses are doing...and to my surprise...ONE is unlinked and would NOT link no matter what I would do to it...

There were linked before I left today and not linked when I returned home. Not only were they NOT linked, but they would NOT link again even if I tried putting them into smaller sections instead of the two sections they were in...this is seriously a lot of lost work...

I had to take it all down so buyers would not stop by and try to purchase an unlinked house for sale. Did this happen to anyone else? Or am I the most unlucky avie in SL today?
Anjo Mirabeau
Registered User
Join date: 20 Aug 2005
Posts: 266
05-12-2006 09:28
Sorry to hear that VzNevada, always have a copy in your inventory after each major step in your build. Good luck!
_____________________
http://slurl.com/secondlife/echo/232/5/69/
Anjo's Adorables
http://anjosadorables.blogspot.com/
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
05-12-2006 11:27
Sounds to me like a prim got corrupted. I've had it happen in complex home builds plenty of times, and had nothing to do with any outside action. Just the asset servers being buggy. The symptom is that a building was fine, then 'spontaneously unlinks'. Try to select all the same pieces and re-link, and it thinks everything is 'too far apart', even though it was fine just minutes earlier - even though there is an IDENTICAL one next to it that remained linked and is fine!

The 'solution', if you don't have a backup, is to select half the prims in a linkset, and try linking that. If that works, that half is OK. Then select half of what's left, and link. Eventually you'll find a batch that refuses to link. De-select one prim at a time from that match (or do more half-interval searches to weed it down), until you find the prim that prevents it from linking. Replace that prim. The rest will, most likely, link just fine.

Possibly you might have more than one bad prim. Usually, it's only one.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
VzNevada Menoptra
Registered User
Join date: 1 Nov 2005
Posts: 211
Thanks for being so nice :-))))
05-12-2006 14:18
From: Ceera Murakami
Sounds to me like a prim got corrupted. I've had it happen in complex home builds plenty of times, and had nothing to do with any outside action. Just the asset servers being buggy. The symptom is that a building was fine, then 'spontaneously unlinks'. Try to select all the same pieces and re-link, and it thinks everything is 'too far apart', even though it was fine just minutes earlier - even though there is an IDENTICAL one next to it that remained linked and is fine!

The 'solution', if you don't have a backup, is to select half the prims in a linkset, and try linking that. If that works, that half is OK. Then select half of what's left, and link. Eventually you'll find a batch that refuses to link. De-select one prim at a time from that match (or do more half-interval searches to weed it down), until you find the prim that prevents it from linking. Replace that prim. The rest will, most likely, link just fine.

Possibly you might have more than one bad prim. Usually, it's only one.


When I saw a reply to my crazy post about letting out steam, I figured I posted it too quickly for one, and then whoever replied will be angry at what I said and blast me out. It turned out that you were 100% correct! Something had to be wrong with a prim. I did have a backup thank heaven and although it took a while to situate it again, it was a relief that I had that copy :-)) Thanks so very much for your reply. Have a great weekend.
VzNevada Menoptra
Registered User
Join date: 1 Nov 2005
Posts: 211
Hi and yep I had one...whew! LOL!
05-12-2006 14:19
From: Anjo Mirabeau
Sorry to hear that VzNevada, always have a copy in your inventory after each major step in your build. Good luck!


I did have a copy thank goodness :-)))))
Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
05-12-2006 15:06
From: Ceera Murakami
Sounds to me like a prim got corrupted.


True, and there's another problem that does this, too.

If you have rotated the build after you linked it, then it might not re-link. The building will usually remain linked in this situation until certain system events happen, such as rezzing, sim reboot, and the like.

For example, I have a build that's linked fine. You can link it/ unlink it. All perfect.

But if I rotate it, there are problems. At first, it looks fine. But if I unlink it, it won't relink. Or if I take the rotated linked object into inventory and then re-rezz it, it comes unlinked. I've seen them come unlinked also on sim reboot and selling with land.

Heres a link to another thread about this phenomenon.
_____________________
Prim Composer for 3dsMax
-- complete offline builder for prims and sculpties in 3ds Max
http://liferain.com/downloads/primcomposer/

Hierarchical Prim Archive (HPA)
-- HPA is is a fully-documented, platform-independent specification for storing and transferring builds between Second Life-compatible platforms and tools.
https://liferain.com/projects/hpa
Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
05-14-2006 01:04
OKAY.

Now THIS is what I wanted to read.

I have for the past three nights been unable to link my previously linked house that fell apart.

Tonight I was linking one thing at a time, and it still fell apart. On the last try, I had everything linked but one prim, and then it fell apart. grrrr

Now here's the deal - the house would fall apart at ALL KINDS OF DIFFERENT POINTS.

Not like there was just one prim causing it. I thought that at first, and replaced the prim that caused it.

But it turned out that no matter how I go about it, it is going to fall apart.

What to do? The house had been previously linked, and was almost finished.

What is causing this?

I have spent three nights at this now.

coco
_____________________