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Seating inside a large vehicle

Monica Greenfield
Registered User
Join date: 16 Sep 2006
Posts: 7
01-15-2007 13:33
Hi, I'm building a large ship, and I've got a seating problem. I have some barstools that you can sit on relatively easily if they're not linked to the structure, but if I link them things go crazy and you end up sitting elsewhere.

I'm wondering what the best solution to this problem is, perhaps I could place pose balls on the stools? Is there a script I can get for the stool itself? Or just use rez-faux track their position and not link them to the structure at all?

Thanks
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
01-15-2007 14:57
Presumably this ship doesn't have to move like a real vehicle? Because if it does, then "bar stools" would eat up a LOT of your real prims. You only get 32 prims in the linkset of a physical vehicle, less one per each passenger that will sit in it. Anything else has to be seperate non-physical or temp on rez stuff, or has to be an attachment on the pilot of the vehicle.

What is probably going wrong is that in linking the stool to the rest of the build, the script thinks its root prim is somewhere else. That could offset where the default position of the pose script is. I'd go with a pose ball in each seat position.

However, there's a lot of people out there who know a heck of a lot more about building vehicles than I do, so I'll shut up now and let more experienced people reply.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Monica Greenfield
Registered User
Join date: 16 Sep 2006
Posts: 7
01-15-2007 15:44
This is a giant ship that will never fly, only be moved with rez-faux or so.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
01-16-2007 07:30
In that case, I would not link the stools. That leaves you free to move them as needed. I never link furniture to a house that I am building, and the build you describe would best be treated like a house. Albeit one that you intend to move around form time to time.

Rez Faux, Builder's Buddy, and similar products can all re-record the positions of each linkset that they control. So when you 're-arrange the furniture', you can just do a 'Record' action and it will memorize the new positions.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.