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Deformed sculpted prim...

Dendre Benelli
Registered User
Join date: 8 May 2007
Posts: 37
04-06-2008 23:53
Since I downloaded new viewer I started to have problems while uploading sculpted maps...When in preview/upload window the sculpted object looks just as I intend it to be but when uploaded to second life, it becomes deformed in the close distance and back to normal when I zoom out of it. I have never had such problem before, rather the opposite. The sculptie looked a bit deformed when zoomed out...Is anyone having same problems? Does anyone know what to do? Thanks in advance!
2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
04-07-2008 00:39
Sculpties can take as long as 30 seconds to fully rez if they've been uploaded with the lossless option. If after 30 seconds they still don't fully appear then there may be something fishy going on and your problem could be related to Chosen's problem next door. Here:- /8/93/251606/1.html#post1939234
Dendre Benelli
Registered User
Join date: 8 May 2007
Posts: 37
04-07-2008 00:44
I think Ive waited more than a minute and the sculptie still was deformed...I created the sculpted map in-world using sloft tool and then upload the texture map to second life using lossless compression...The things is I can see the sculptie properly in the upload preview window but not in-world....
2k Suisei
Registered User
Join date: 9 Nov 2006
Posts: 2,150
04-07-2008 01:11
I've just tried uploading a sculpty and it displayed fine. Are all your sculpties suffering from the problem?.

You're welcome to send me your sculpt map and I'll see if it displays okay on my client.