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Question on prefab buildings..

Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
06-11-2006 13:48
I'm thinking of creating some prefab buildings to sell, but not entirely sure of the process... Thanks in advance for answering these questions:

1) If I have a building with lets say 100 prims, and I drag them all into a box and then have the box set to sell. Will the land that this single box is located on only charge me 1 prim or will it look at the contents and charge me 101 prims to have it there on the land? How does all that work?

2) When someones buys this box, how will they get the building out in one piece? If it's all linked before entering the box, will it remember that when it drags everything out? Is there some sort of unpacking script that will do all the work for someone in case it doesn't drag everything out at once?

3) Also is it possible to do one large sweep of permission settings if all the pieces of the building are linked together, or do I have to set permissions for each piece individually before hand?

4) Is there anything else I need to do or consider when packaging buildings for sale?

Thanks again!

E
ed44 Gupte
Explorer (Retired)
Join date: 7 Oct 2005
Posts: 638
06-11-2006 17:33
Hi Esch


Buy a couple of $1 or $0 buildings to see what is involved.

The box the building comes in only counts as one prim. Normally you would open the box and drag the contents into your inventory, then destroy the box. LL need to do a better job to explain this to newbies!

When you drag the house from your inventory to your land (or sandbox) the house (or each component) will be made from prims and they all count against your prim allotment. Furthermore, at this time many newbies find out that the house they bought was too large for their block and they realize they have made a major mistake.

Larger houses are made from major components of prims linked together. Sets of linked prims need to be manipulated to be placed in their correct positions. If you overhang your neighbour's plot too far they can remove that piece from their land or file an AR.

It can be quite a job to put a prefab together so many houses now come in rezzing boxes where the position of the rezzing box determines where it builds your house for you. Some allow you to move the box to reposition the house.

You really need to get some experience before answers to the other questions will make any sense to you. Put some prims together and do some builing. If you are a basic member, find a plot for sale that has return time set to 0 and allows building, and go your hardest! Have fun and find out what it is all about!

Ed
Natalie Oe
Huh?
Join date: 3 Oct 2005
Posts: 679
06-11-2006 17:39
Hiya Esch

1) If I have a building with lets say 100 prims, and I drag them all into a box and then have the box set to sell. Will the land that this single box is located on only charge me 1 prim or will it look at the contents and charge me 101 prims to have it there on the land? How does all that work?

If you drag the prefab into a box to sell, it will only be counted as 1 prim.

2) When someones buys this box, how will they get the building out in one piece? If it's all linked before entering the box, will it remember that when it drags everything out? Is there some sort of unpacking script that will do all the work for someone in case it doesn't drag everything out at once?

When someone buys the box they can right click the box then select edit, click the contents tab and drag it into the ineventory, Most people already know how to do this but you can type a notecard by opening inventory, up the very top click new, then note, type the instructions then place that notecard along with your prefab into the box, Yes there is a script I'm not sure what its called, You can type in scripts into find and alot of places that sells scripts will show up, Try hunting through all of them.

3) Also is it possible to do one large sweep of permission settings if all the pieces of the building are linked together, or do I have to set permissions for each piece individually before hand?

With prefabs I'm pretty sure once you link you can set the permissions, However if you set the prefab modifyable (Alot of people do prefer this) then a person can unlink you prefab and if you haven't set all pieces they may be able to copy the boards.

If you apply textures I would suggest setting permissions on those first. Once you apply them to an object those permissions automatically set on the prim.

4) Is there anything else I need to do or consider when packaging buildings for sale?

Take some good snapshots, People like to see what they are purchasing. When placing a description make sure to include everything the buyer should know.

You can type that up in a notecard aswell.

If I may make one more suggestion, It would be set the permissions on each object copy/mod/no transfer, This way if someone pulls the prefab out, decides to make some changes and doesn't like it, they can delete that one and pull another copy out.

That is just my suggestion, Not all prefab builders set those permissions, and it's up to you on wether you want to go that way :-)

Good luck with your prefabs and I hope it all works out.

Nat
_____________________
Seeking texture artists interested in commission based selling space. For more information please contact Natalie Oe in world
Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
06-11-2006 18:16
Thanks for all your help! I'm "technically" not a newbie at the building thing. For the last month+ I've been buying/selling land for the purposes of building custom buildings on them that are unique one offs. I'm not making much profit, but I find it fun to build them.

It was only with this last project where someone told me I should really start to sell these as prefabs as well as what I'm currently doing since that would bring in more long term income for the same amount of work. It was just a question of logistics on how to get it from the finished stage to on the store shelf sorta speak.

E
ed44 Gupte
Explorer (Retired)
Join date: 7 Oct 2005
Posts: 638
06-12-2006 04:53
Hi Esch (again)

Just looked at your art gallery and I think that building is fantastic.

All you would really need to do to sell that building is link all its prims together, set it for sale at whatever dollars you want, and tick the "copy" button. You'd just need a little sign to advise prospective customers that a copy of the building is for sale. If you don't care about ppl reselling your building or bits of it then you're already done!

Ed
Sophos Casanova
Prefab Builder
Join date: 23 May 2004
Posts: 228
06-12-2006 05:23
if u want i can teach u some stuff.. pm me in game
Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
06-12-2006 07:57
From: ed44 Gupte
Just looked at your art gallery and I think that building is fantastic.


Thanks, it was a lot of fun to make that one but challenging at the same time because of all the odd angles going on and what not.

I have no intention of selling that building, actually. I would prefer it to be exclusive to the gallery. I plan to not use any of the prefabs that I make simply because I would rather make a custom one off for me that people can gawk at. Heck, if they give me the right price I might sell it, but then I might just have to tear it down after and rebuild something new to keep it original to me. :P

Thanks Sophos for your offer, I'll be sure to IM you in game!

E
Esch Snoats
Artist, Head Minion
Join date: 2 May 2006
Posts: 261
06-12-2006 09:26
Well I'm done with my first prefab store building and have a followup question..

I have the building in a box, and the box is set for sale with the appropriate permissions set. Do I need to open the box, click on contents, right click on the store and select properties, then set it for sale with the same permissions in there, or because it's in the box with those things set already it's not needed? Thanks!

E
ed44 Gupte
Explorer (Retired)
Join date: 7 Oct 2005
Posts: 638
06-12-2006 16:32
Hi Esch

I believe permission restrictions are inherited outwards. So you could be quite restrictive with your box but not with your contents. Not the other way. Also, if you have an alt or a trusted friend, get one of them to buy the box and see what they see as the perms.

Ed