== Personal opinion about sculpts ==
First i wanna say, that implementing sculpties was a very cool idea, but creating them is such a pain in the ass!
I thought it should be no problem for me, as i worked with maya and 3d studio a lot before. But everytime i think "yeah you got it!", it doesn't work for me the next time.

LL should have provided good export tools _before_ they unleash such a feature on the masses! That's my opinion.
It's more frustrating than anything; there's no official tutorial and the user tuts are widely spread over the forums, which doesn't make it easier to get a clue how it _really_ works.
Most times they say "click here, press button X then click there" without explaining what's really going on. In my case, if i want to create something different than explained in the tuts, i'm stuck.
And finally, starting with a sphere or a cylinder isn't an option to me at all. I don't want to recreate objects from scratch, i want to use my already created objects. That's my main problem, as almost every user tutorial requires you to start with a sphere or cylinder.

I'm really frustrated.
== Problem below
==See, i picked up the idea of Chip Midnight, who projected an object onto a sphere to create the sculptie map and this awesome head you can see on one of the sculptie pages floating around.
The funny thing is, i was able to create such a head too, looks really cool. (see attachment "Snapshot_013.jpg"

But when i try to create something "easier", it doesn't work at all and i have no idea why.
Besides other things, i wanted to create a simple gas bottle with a simple valve. It consists of 6 objects that are attached together. (see attachment gasbottle.jpg)
No matter what i try, i can't get a sculpt map out of it.
I have no clue, if it's because the bottle consist of multiple objects, although they are attached together.
I use exactly the same procedure as i used when creating the head, but i don't get a useable result.
Maybe anyone has an idea, what is going wrong, if it's possible at all to create that bottle with a valve or if my approach is simply wrong. I just don't see, why i can create such a complex thing like a skull, but fail to create a simple bottle.

Although it's possible in this case to start with a cylinder, i'd like to "just export" what i've got instead of remodeling a cylinder, as this won't work for further, more complex, projects at all.
Thanks for any suggestion!!

Regards,
Speon