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making avatars |
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kreechur Gloom
Registered User
Join date: 11 Sep 2009
Posts: 2
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10-13-2009 10:52
i dont know where to find info on making my own avatars. my search queiries turn up too many results. where can i learn to build my own avatars? like say if i wanted too build a godzilla avatar where can i learn how?
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Darion Rasmuson
Norsky
![]() Join date: 21 Dec 2007
Posts: 431
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10-13-2009 11:07
i dont know where to find info on making my own avatars. my search queiries turn up too many results. where can i learn to build my own avatars? like say if i wanted too build a godzilla avatar where can i learn how? |
Argent Stonecutter
Emergency Mustelid
![]() Join date: 20 Sep 2005
Posts: 20,263
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10-13-2009 11:08
I would recommend going to the Lost Creatures or Furnation sandboxes, or the Luskwood social platform, and ask there.
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Argent Stonecutter - http://globalcausalityviolation.blogspot.com/
"And now I'm going to show you something really cool." Skyhook Station - http://xrl.us/skyhook23 Coonspiracy Store - http://xrl.us/coonstore |
Malia Writer
Unemployed in paradise
![]() Join date: 20 Aug 2007
Posts: 2,026
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10-13-2009 11:19
That would involve texturing, use of prims or sculpties that you attach to yourself, so I would suggest starting at basic building classes, and learn using sculpties. A good place to learn building basics is the Ivory Tower of Primitives. Once you have a good grasp of the basics, then the next step would be to move on to texturing and sculpted prims. |
kreechur Gloom
Registered User
Join date: 11 Sep 2009
Posts: 2
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10-13-2009 12:43
thank you for the good info.. it's hard too find the right information in second life without having too wade through 120 pages of stuff.
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etd026 Starship
Registered User
Join date: 23 Oct 2009
Posts: 5
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Help...
10-23-2009 10:15
Pardon me for riding on your thread to ask some questions of mine, kreechur.
I will like to ask this, if I want to model a realistic teenager, can I just use the prims in Second Life modeling tools? Has anyone attempted using just the prims alone to model a decent realistic human? If yes, can you show me a snap shot of your model? I'm new around here and I'm working on building some educational materials for my current company. When I post this question to my supervisor, he didn't really answer my question. He said everything has to be done in Second Life. I need some proof to show that it's not really possible to model a decent human using the prims alone in Second Life. Even if using the prims to model a human it will look choppy and blocky? I wanted to use 3D Max and later on port it in. I'm quite frustrated with the prims in Second LIfe. T_T Can anyone suggest where can I start to know how the modeling and texturing in Second Life works? Sigh... I'm quite lost. Thanks in advance! |
Briana Dawson
Attach to Mouth
![]() Join date: 23 Sep 2003
Posts: 5,855
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10-23-2009 10:26
Pardon me for riding on your thread to ask some questions of mine, kreechur. I will like to ask this, if I want to model a realistic teenager, can I just use the prims in Second Life modeling tools? Has anyone attempted using just the prims alone to model a decent realistic human? If yes, can you show me a snap shot of your model? I'm new around here and I'm working on building some educational materials for my current company. When I post this question to my supervisor, he didn't really answer my question. He said everything has to be done in Second Life. I need some proof to show that it's not really possible to model a decent human using the prims alone in Second Life. Even if using the prims to model a human it will look choppy and blocky? I wanted to use 3D Max and later on port it in. I'm quite frustrated with the prims in Second LIfe. T_T Can anyone suggest where can I start to know how the modeling and texturing in Second Life works? Sigh... I'm quite lost. Thanks in advance! I am confused. Why can you not use the regular avatar editing tools .also known as "Appearance Mode"? _____________________
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Malia Writer
Unemployed in paradise
![]() Join date: 20 Aug 2007
Posts: 2,026
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10-23-2009 11:08
It sounds like he wants to make a mannequin, like the prim noob you see parked around here and there.
etd026, first you will need to learn the in world building basics, as the OP was advised above. There are many building tutorials, groups and classes in world, including the Ivory Tower of Primitives. Textures are applied to prims using the in world building tools. However, the textures themselves must be created using an outside graphics program and uploaded to SL. Modeling, by which I am guessing you mean sculpted prims (prims that are not a geometric shape that can be made with the in world tools), is also done in an outside 3D modeling program and the UV maps are uploaded to SL and applied to a prim. You can also use the 3D modeling program to make a custom texture for that sculpted object and upload it to SL. |
etd026 Starship
Registered User
Join date: 23 Oct 2009
Posts: 5
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10-23-2009 18:37
Oh sorry, how about i phrase my question like this, I need to model an avatar and also a mannequin, can i just solely use the prims tools in Second Life to do it?
Briana, that's what I asked my supervisor. Can I just "create" the mannequin/avatar using the appearance function in Second Life but he gave me an ambiguous answer. Follow by saying that I need to model the mannequin/avatar using only prims. I am confused. Malia, say if I wanted to model an human/avatar, other than using the appearance function, is it possible to just used the prims in Second Life world? Or do I need to use an external 3D modeling tool like 3D Max? I realise the modeling tool in Second Life, there isn't any function like "Edit Poly" to let me pull the vertices/edges etc. It is very difficult to use Second Life to model something organic and have alot of curves. I feel that it is good for modeling buildings and inorganic stuff. I will try to read on the basics of modeling in Second Life. |
Malia Writer
Unemployed in paradise
![]() Join date: 20 Aug 2007
Posts: 2,026
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10-23-2009 19:04
Oh sorry, how about i phrase my question like this, I need to model an avatar and also a mannequin, can i just solely use the prims tools in Second Life to do it? Malia, say if I wanted to model an human/avatar, other than using the appearance function, is it possible to just used the prims in Second Life world? Or do I need to use an external 3D modeling tool like 3D Max? I realise the modeling tool in Second Life, there isn't any function like "Edit Poly" to let me pull the vertices/edges etc. It is very difficult to use Second Life to model something organic and have alot of curves. I feel that it is good for modeling buildings and inorganic stuff. Also, do a little searching on XStreet SL, as there are some people who have created sculpted mannequins and other body parts already, looking at what they have done might give you some idea how to construct yours. Good luck! |
etd026 Starship
Registered User
Join date: 23 Oct 2009
Posts: 5
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10-23-2009 19:39
Malia, thank you so much for your help! =)
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Malia Writer
Unemployed in paradise
![]() Join date: 20 Aug 2007
Posts: 2,026
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10-23-2009 22:48
You are very welcome.
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Dekka Raymaker
thinking very hard
![]() Join date: 4 Feb 2007
Posts: 3,898
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10-24-2009 01:29
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Nalates Urriah
D'ni Refugee
Join date: 11 Mar 2008
Posts: 113
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10-31-2009 11:14
Depending on what one wants to do with the mannequin, one might use a bot (robot). There are programs that have various levels of artificial intelligence that run an AV in SL. The Lindens now have a way to 'legitimately' use bots. You will often see them as mannequins in stores.
Some can even chat and answer basic questions. They won't fool anyone for long but seem to work well enough for most shop owners. The bots with AI usually require an external program. One can test the idea using a 3rd party viewer with low bandwidth requirements and an alternate account log in. _____________________
Nalates Urriah
D'ni Refugee - Guild of Cartographers |