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trying to make a good gun |
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Zantari Nico
Registered User
Join date: 11 Jul 2005
Posts: 19
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07-02-2006 21:59
I want to make a good version of vash's gun. I want to click on the holstered gun, the holstered one to go transparent, the one in the hand to then go solid during a draw animation. When I hold the left mouse button I want him to drop into a stance, then when I push forward he fires. I want to be able to enter mouse look and when in mouse look he's in stance. I want to do a reload animation after six shots and have casings eject then of course a holster animation. Can anyone help point me to tool for scripting and animating and maybe give me advice on how to carry out my wishes?
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Amber Stonecutter
Bruxing Babe
Join date: 13 Sep 2005
Posts: 296
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07-02-2006 22:35
Hello again Zantari!
Entropy Creations makes a "Wooden Sword Developer's Kit" that might be useful: http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=33463 Although it doesn't use a gun for a base you can pick the sword apart and learn how the transparent/non transparent and animation incorporation works. _____________________
And like the old adage goes, "Like water under the bridge", implying what passes—this moment—will never come again. ![]() Amber Stonecutter |
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Zantari Nico
Registered User
Join date: 11 Jul 2005
Posts: 19
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07-04-2006 21:29
thank you this might point me in the right direction.
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