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Lilly Lunardi
Registered User
Join date: 8 Oct 2006
Posts: 10
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08-23-2008 02:29
Hello...I have a question for you builders since I don't know to much about building and such.
I have an item that I bought (I can modify it) and it has a "glow". I made a copy of this item and I want to have one without the glow (since it can be a bit bothersome to others in small areas).
The glow isn't on the item itself, but rather around it...I drop it (or attach it) and the area around which the item is will turn a specific color...how can I remove this so the item doesn't give off this area glow? (I allready deleted any scripts from the copy to see if that would do it, but no go.)
any help would be great!
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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08-23-2008 03:07
sounds like a particle script, there is a free script called the amongst other things "scrubber" this will remove the particle glow and any other persistent properties a prim can take on.
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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08-23-2008 09:07
Deleting scripts is almost never the right thing to do, unless you understand how they work. Deleting a script doesn't necessarily negate its effects. Any script that serves to set object parameters, such as size, color, glow, light-emission, particle-emission, sit-target, etc. works by assigning those properties once, and then it just sits there. Such parameters are properties of the object itself, not of the script. All the script does is adjust them.
If you delete such a script, nothing will change (except that the script will be gone, of course). This is because you haven't done anything to tell the prim to alter its parameters. All you did was remove the thing that told it the last set of alterations to make. Until you actually tell it to make new alterations, the prim will remain just as it is, forever. To change the parameters, you'll need to change the appropriate parts of the script, and let it do its thing one more time. If the script is already gone, then you'll need to use another script in its place.
In any case, from your description, it sounds like what you're seeing is not glow, and not particles, but light. One or more of the prims in the object is set to emit local light. To find the culprit, turn on Edit Linked Parts in the editor, select each prim one at a time, and take a look at the Features tab for each one. On one or more of them, you'll find that the Light feature has been enabled. Disable it, and the light will turn off (assuming no scripts are present to turn it back on).
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Lilly Lunardi
Registered User
Join date: 8 Oct 2006
Posts: 10
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08-23-2008 11:58
Thanks, it was light ^^
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