Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Importing models

Pete Gontyuk
Registered User
Join date: 16 Jan 2007
Posts: 2
01-23-2007 02:44
Hello,

Can it be done to create buildings or characters (avatars) to import into second life? And if so.. does that have its limitation? Wat kind of models can be done and which don't? And how to?

thanks for information,
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
01-23-2007 08:16
The short answer is no, everything is made directly in-world.

The more complicated answer is sort of. Search the forums for "Offline Builder" by Jeffrey Gomez, "OBJ Importer" by Jeffrey Gomez, and "Maya to Second Life" by Adrian Eisenburg. Now, before you get too excited, understand these programs don't work the way you probably think they do. Read the posts to learn what they actually do.

As for character models, that's a definite no. SL has just one character model, called Ruth, and every single avatar you see, male and female alike, is nothing but a morphed version of her. I believe she's based on Poser 2 technology, if you want a little trivia.

You can't import your own character models, but you'd really be surprised what the existing avatar can do with clever use of attached prims, animations, and morphs (slider settings). Just explore the world a little, and check out the tremendous diversity of avatars. You'll see cats & dogs that walk around on all fours, aliens, giant spiders, furries (anthropomorphized animals), celebrity look-alikes, pretty people, ugly people, etc, etc, etc.

Creating compelling content in SL essentially boils down to learning to do more with less. There are only so many tools at our disposal. It's up to us to learn more and more clever ways to use them.
_____________________
.

Land now available for rent in Indigo. Low rates. Quiet, low-lag mainland sim with good neighbors. IM me in-world if you're interested.