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Use of Phantom..

Tasman Perth
Geekette Extraordinaire
Join date: 7 Jun 2005
Posts: 225
01-16-2006 13:37
While building my hottub a while back, I discovered that linking prims that are both phantom and non-phantom is not a good thing... I resigned myself to moving the linked non-phantom build and then moving the phantom prims and going thru the hassle of placement everytime I moved the base of the build... Move forward a bit, where I got a copy of another hottub, which had some really fine features.. I noticed that when rezzing the tub, the phantom water layers were part of the tub, not separate, and when I moved the tub, there was sort of a rubber-band effect, where the water layer seemed to want to stay behind but then snapped back to its correct location.. Now for my question: How does one accomplish that??? I'm working on another project that will have several phantom prims and they will even more difficult to position.. So I'd really like to learn how to do this trick...

Thanks,
TasPerth
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
01-16-2006 14:34
They probably have a script in the water to move it to the right spot, or are even rezzing the water dynamically as a temp-on-rez object. That kind of thing is fairly common because they have to support moving the water layer(s) to "fill" and "empty" the tub anyway.
Tasman Perth
Geekette Extraordinaire
Join date: 7 Jun 2005
Posts: 225
01-18-2006 06:47
Thanks, Argent!

I guess I'll have to be satisfied with the way my stuff works now...

TasPerth