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linking overlapping Prims

Sparkle Skye
Second Life Resident
Join date: 27 Oct 2004
Posts: 1,016
12-14-2005 10:22
Is there any way when linking overlapping prims to determine what prims are still not linked? I have woven some prims togethere and when I move the linked ones I can see i have some not linked I can link that and readjust after but that seems like double the work. Are there any other solutions to this?

Thanks in advance.
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Lit Noir
Arrant Knave
Join date: 3 Jan 2004
Posts: 260
12-14-2005 10:42
Hmm, other than the highlighting no real idea. A simple sensor script with a very small range right next to the object could work, telling you how many opbjects are there (mroe than 1 means something is unlinked) and their names and/or locations, course if these are small prims, will still be a hassle to take that info and find the straggler prim.
Eanya Dalek
Registered User
Join date: 1 Oct 2004
Posts: 231
12-14-2005 10:59
Are you able to drag a box around the whole in edit mode? Thats the easy way that comes to mind.
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