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weird prims reverting...

Morgaine Alter
dreamer
Join date: 10 Jan 2008
Posts: 1,204
08-27-2009 03:42
For awhile now when building the prims revert to whatever state they where in after I change them in edit. They literally pop back into place and its so odd. I have checked it on different viewers too. Thought maybe its just me but its getting worse and now more of a P.I.A. Anyone else get this?
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From: Phil Deakins
My zip gun stays right where it belongs - in my pants!
Nic Writer
Registered User
Join date: 25 Mar 2007
Posts: 740
08-27-2009 04:20
I was having this badly over the weekend. It was mostly with textures, but sometimes sizes or positions would revert as well. I haven't noticed it this week, but I've been fried and not spending as much time on the comptuer.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
08-27-2009 04:34
it was either yesterday or the day before I had this, so far with all my time in SL and taking into account for the past 18 months I have practically built everyday, this is just an occasional blip for me.
Morgaine Alter
dreamer
Join date: 10 Jan 2008
Posts: 1,204
08-27-2009 19:24
grrrr its so not letting up
I just watched a prim go and change to its orig shape then to how I edited it ...cut and all.

weird
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From: Phil Deakins
My zip gun stays right where it belongs - in my pants!
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
08-27-2009 20:44
It's lag.

I think the viewer actually shows you what it's going to look like before the sim knows about it. If the sim loses the update (or just ignores you via something like svc-4616), it snaps back to the way it was before the next time the sim updates the object.

Yes, annoying. Very, very.
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