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Aya Moore
Registered User
Join date: 16 May 2006
Posts: 13
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09-15-2006 15:20
First image is the prim I'm working with. Second image is how I would like to bend it. (photoshopped) I know I can use two of the sphere-prims to achive a similar effect, but I need it in one prim. I've tried everything ( I think) but I can't get it shaped this way. Is this possible at all? Image 1:  Image 2: 
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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09-15-2006 16:35
I don't believe what you want is possible in SL. The closest would be to dimple the lower surface of the sphere, which would make a conical depression reaching to the sphere's center, and not a rounded dent.
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Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
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09-15-2006 17:28
 She's right. Dimple shown here, and dimple with cut - the cut goes along the wrong axis to even slice your sphere in two the way you pictured. Ya just gotta play with the tools and their limitations and learn their language, same as anything on a computer. It's not perfect, but you get what you're given. No poked-prims for you *waits for someone clever to come in and post and prove her completely wrong...*
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ArchTx Edo
Mystic/Artist/Architect
Join date: 13 Feb 2005
Posts: 1,993
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09-16-2006 07:10
From: Erin Talamasca  She's right. Dimple shown here, and dimple with cut - the cut goes along the wrong axis to even slice your sphere in two the way you pictured. Ya just gotta play with the tools and their limitations and learn their language, same as anything on a computer. It's not perfect, but you get what you're given. No poked-prims for you *waits for someone clever to come in and post and prove her completely wrong...*You will probably have to use 3 spheres to get anywhere close. One flattened half sphere to maintain the round top and two eliptical half spheres to formed the two bumps on the bottom. Adjusting the sizes to get them to blend as much as possible.
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Dominic Webb
Differential Engineer
Join date: 1 Feb 2006
Posts: 73
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09-16-2006 08:15
From: Erin Talamasca  She's right. Dimple shown here, and dimple with cut - the cut goes along the wrong axis to even slice your sphere in two the way you pictured. Ya just gotta play with the tools and their limitations and learn their language, same as anything on a computer. It's not perfect, but you get what you're given. No poked-prims for you *waits for someone clever to come in and post and prove her completely wrong...*Just dimple the other side 50%... Or whatever the number is... 0.25 or 0.5. - d.
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Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
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09-16-2006 08:25
That'll just dimple the top though, the opposite side of the current dimple - not the side opposite the cut. Assuming spheres have sides 
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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09-16-2006 09:02
From: ArchTx Edo You will probably have to use 3 spheres to get anywhere close. One flattened half sphere to maintain the round top and two eliptical half spheres to formed the two bumps on the bottom. Adjusting the sizes to get them to blend as much as possible. No need for 3 spheres. Two will do nicely. Just cut each one by 50% at a skew, like say .10 to .60 instead of 0 to .5, so that the flat side is not quite aligned with bore than one axis. Then simply stretch each one a little bit to give them kind of a skewed egg shape, rotate one of them 180 degrees, and put them both at the exact same coordinates. The result will look very similar to the shape in the picture. (As an added optional step, you might also want to set the flat side of one of the spheroids to be completely transparent so you don't end up with flickers from the two surfaces occupying the same space.) As for doing it in just one prim, as others have stated, that's beyond SL's capability at this time. With enough torture, you can tie prims in knots, bend them in all sorts of interesting ways, but simply pushing in a face like that is not an option, unfortunately.
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